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	Added tooltip-format
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		| @@ -25,6 +25,7 @@ class Gamemode : public AModule { | ||||
|   const std::string DEFAULT_ICON_NAME = "input-gaming-symbolic"; | ||||
|   const std::string DEFAULT_FORMAT = "{glyph}"; | ||||
|   const std::string DEFAULT_FORMAT_ALT = "{glyph} {count}"; | ||||
|   const std::string DEFAULT_TOOLTIP_FORMAT = "Games running: {count}"; | ||||
|   const std::string DEFAULT_GLYPH = ""; | ||||
|  | ||||
|   void appear(const Glib::RefPtr<Gio::DBus::Connection> &connection, const Glib::ustring &name, | ||||
| @@ -43,6 +44,7 @@ class Gamemode : public AModule { | ||||
|   // Config | ||||
|   std::string format = DEFAULT_FORMAT; | ||||
|   std::string format_alt = DEFAULT_FORMAT_ALT; | ||||
|   std::string tooltip_format = DEFAULT_TOOLTIP_FORMAT; | ||||
|   std::string glyph = DEFAULT_GLYPH; | ||||
|   bool tooltip = true; | ||||
|   bool hideNotRunning = true; | ||||
|   | ||||
| @@ -34,6 +34,11 @@ Gamemode::Gamemode(const std::string& id, const Json::Value& config) | ||||
|   } | ||||
|   box_.set_has_tooltip(tooltip); | ||||
|  | ||||
|   // Tooltip Format | ||||
|   if (config_["tooltip-format"].isString()) { | ||||
|     tooltip_format = config_["tooltip-format"].asString(); | ||||
|   } | ||||
|  | ||||
|   // Hide when game count is 0 | ||||
|   if (config_["hide-not-running"].isBool()) { | ||||
|     hideNotRunning = config_["hide-not-running"].asBool(); | ||||
| @@ -208,9 +213,8 @@ auto Gamemode::update() -> void { | ||||
|  | ||||
|   // Tooltip | ||||
|   if (tooltip) { | ||||
|     std::string text = "Games running: "; | ||||
|     box_.set_tooltip_text(text + std::to_string(gameCount)); | ||||
|     box_.set_has_tooltip(gameCount > 0); | ||||
|     std::string text = fmt::format(tooltip_format, fmt::arg("count", gameCount)); | ||||
|     box_.set_tooltip_text(text); | ||||
|   } | ||||
|  | ||||
|   // Label format | ||||
|   | ||||
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	 Erik Reider
					Erik Reider