feat: hide module if empty

This commit is contained in:
Daan Goossens 2022-05-07 13:42:27 +02:00
parent 3043d42a89
commit e235f48245
2 changed files with 3 additions and 0 deletions

View File

@ -161,6 +161,7 @@ At the time of writing, the experimental features of BlueZ need to be turned on,
"bluetooth": {
// "controller": "controller1", // specify the alias of the controller if there are more than 1 on the system
"format": " {status}",
"format-disabled": "", // an empty format will hide the module
"format-connected": " {num_connections} connected",
"tooltip-format": "{controller_alias}\\t{controller_address}",
"tooltip-format-connected": "{controller_alias}\\t{controller_address}\\n\\n{device_enumerate}",

View File

@ -171,6 +171,8 @@ auto waybar::modules::Bluetooth::update() -> void {
tooltip_format = config_["tooltip-format"].asString();
}
format_.empty() ? event_box_.hide() : event_box_.show();
auto update_style_context = [this](const std::string& style_class, bool in_next_state) {
if (in_next_state && !label_.get_style_context()->has_class(style_class)) {
label_.get_style_context()->add_class(style_class);