VIM: Reinstall NERDTree
Nerdtree is a rather slow, but extremely useful plugin. So I made the decission to reinstall it, but don't launch it on startup but with a keybinding. Signed-off-by: Tobias Manske <tobias.manske@mailbox.org>
This commit is contained in:
parent
b705be0c1e
commit
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3
.gitmodules
vendored
3
.gitmodules
vendored
@ -154,3 +154,6 @@
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[submodule "vim/plugins/vim-window-resize-easy"]
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path = vim/plugins/vim-window-resize-easy
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url = https://github.com/roxma/vim-window-resize-easy
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[submodule "vim/plugins/nerdtree"]
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path = vim/plugins/nerdtree
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url = https://github.com/scrooloose/nerdtree
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@ -41,6 +41,19 @@ let g:NERDCommentEmptyLines = 1
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let g:NERDTrimTrailingWhitespace = 1
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" NerdTree
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let NERDTreeMinimalUI = 1
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let g:NERDTreeDirArrowExpandable = '🗀'
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let g:NERDTreeDirArrowCollapsible = '🗁'
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let g:NERDTreeHighlightFolders = 1
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let g:NERDTreeHighlightFoldersFullName = 1
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" autoclose if nerdtree is last open window
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augroup NERDTree
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autocmd!
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autocmd bufenter * if (winnr("$") == 1 && exists("b:NERDTree") && b:NERDTree.isTabTree()) | q | endif
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augroup end
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" PyMode
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let g:pymode_lint = 0
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let g:pymode_syntax = 1
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28
vim/plugins/nerdtree/.github/ISSUE_TEMPLATE.md
vendored
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28
vim/plugins/nerdtree/.github/ISSUE_TEMPLATE.md
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<!--- To assist in resolving your issue, provide as much information as possible. -->
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### Environment
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<!--- Describe your Vim/NERDTree setup. -->
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* Operating System:
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* Vim version `:version`:
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* NERDTree version `git rev-parse --short HEAD`:
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* NERDTree settings applied in your vimrc, if any:
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```vim
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```
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### Process
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<!--- List the steps that will recreate the issue. -->
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1.
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### Current Result
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<!--- Describe what you you currently experience from this process. -->
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### Expected Result
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<!--- Describe what you would have expected from this process. -->
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### Screenshot(s)
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### Possible Fix
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<!--- If you have explored the code, share what you've found. -->
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3
vim/plugins/nerdtree/.gitignore
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3
vim/plugins/nerdtree/.gitignore
vendored
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*~
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*.swp
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tags
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179
vim/plugins/nerdtree/CHANGELOG
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179
vim/plugins/nerdtree/CHANGELOG
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Next
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- Fix broken "t" and "T" mappings, tabs now open at end (lifecrisis) #759
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- Update doc with already existing mapping variables (asnr) #699
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- Fix the broken g:NERDTreeBookmarksSort setting (lifecrisis) #696
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- Correct NERDTreeIgnore pattern in doc (cntoplolicon) #648
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- Remove empty segments when splitting path (sooth-sayer) #574
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- Suppress autocmds less agressively (wincent) #578 #691
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- Add an Issues template to ask for more info initially.
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- Fix markdown headers in readme (josephfrazier) #676
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- Don't touch @o and @h registers when rendering
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- Fix bug with files and directories with dollar signs (alegen) #649
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- Reuse/reopen existing window trees where possible #244
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- Remove NERDTree.previousBuf()
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- Change color of arrow (Leeiio) #630
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- Improved a tip in README.markdown (ggicci) #628
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- Shorten delete confimration of empty directory to 'y' (mikeperri) #530
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- Fix API call to open directory tree in window (devm33) #533
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- Change default arrows on non-Windows platforms (gwilk) #546
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- Update to README - combine cd and git clone (zwhitchcox) #584
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- Update to README - Tip: start NERDTree when vim starts (therealplato) #593
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- Escape filename when moving an open buffer (zacharyvoase) #595
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- Fixed incorrect :helptags command in README (curran) #619
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- Fixed incomplete escaping of folder arrows (adityanatraj) #548
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- Added NERDTreeCascadeSingleChildDir option (juanibiapina) #558
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- Replace strchars() with backward compatible workaround.
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- Add support for copy command in Windows (SkylerLipthay) #231
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- Fixed typo in README.markdown - :Helptags -> :helptags
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- Rename "primary" and "secondary" trees to "tab" and "window" trees.
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- Move a bunch of buffer level variables into the NERDTree and UI classes.
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- Display cascading dirs on one line to save vertical/horizontal space (@matt-gardner: brainstorming/testing)
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- Remove the old style UI - Remove 'NERDTreeDirArrows' option.
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- On windows default to + and ~ for expand/collapse directory symbols.
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- Lots more refactoring. Move a bunch of b: level vars into b:NERDTree and friends.
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5.0.0
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- Refactor the code significantly:
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* Break the classes out into their own files.
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* Make the majority of the code OO - previously large parts were
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effectively a tangle of "global" methods.
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- Add an API to assign flags to nodes. This allows VCS plugins like
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https://github.com/Xuyuanp/nerdtree-git-plugin to exist. Thanks to
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Xuyuanp for helping design/test/build said API.
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- add 'scope' argument to the key map API see :help NERDTreeAddKeyMap()
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- add magic [[dir]] and [[file]] flags to NERDTreeIgnore
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- add support for custom path filters. See :help NERDTreeAddPathFilter()
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- add path listener API. See :help NERDTreePathListenerAPI.
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- expand the fs menu functionality to list file properties (PhilRunninger,
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apbarrero, JESii)
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- make bookmarks work with `~` home shortcuts (hiberabyss)
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- show OSX specific fsmenu options in regular vim on mac (evindor)
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- make dir arrow icons configurable (PickRelated)
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- optimise node sorting performance when opening large dirs (vtsang)
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- make the root note render prettier by truncating it at a path slash (gcmt)
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- remove NERDChristmasTree option - its always christmas now
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- add "cascade" open and closing for dirs containing only another single
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dir. See :help NERDTreeCascadeOpenSingleChildDir (pendulm)
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Many other fixes, doc updates and contributions from:
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actionshrimp
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SchDen
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egalpin
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cperl82 - many small fixes
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toiffel
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WoLpH
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handcraftedbits
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devmanhinton
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xiaodili
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zhangoose
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gastropoda
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mixvin
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alvan
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lucascaton
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kelaban
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shanesmith
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staeff
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pendulm
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stephenprater
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franksort
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agrussellknives
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AndrewRadev
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Twinside
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4.2.0
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- Add NERDTreeDirArrows option to make the UI use pretty arrow chars
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instead of the old +~| chars to define the tree structure (sickill)
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- shift the syntax highlighting out into its own syntax file (gnap)
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- add some mac specific options to the filesystem menu - for macvim
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only (andersonfreitas)
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- Add NERDTreeMinimalUI option to remove some non functional parts of the
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nerdtree ui (camthompson)
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- tweak the behaviour of :NERDTreeFind - see :help :NERDTreeFind for the
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new behaviour (benjamingeiger)
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- if no name is given to :Bookmark, make it default to the name of the
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target file/dir (minyoung)
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- use 'file' completion when doing copying, create, and move
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operations (EvanDotPro)
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- lots of misc bug fixes (paddyoloughlin, sdewald, camthompson, Vitaly
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Bogdanov, AndrewRadev, mathias, scottstvnsn, kml, wycats, me RAWR!)
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4.1.0
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features:
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- NERDTreeFind to reveal the node for the current buffer in the tree,
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see |NERDTreeFind|. This effectively merges the FindInNERDTree plugin (by
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Doug McInnes) into the script.
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- make NERDTreeQuitOnOpen apply to the t/T keymaps too. Thanks to Stefan
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Ritter and Rémi Prévost.
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- truncate the root node if wider than the tree window. Thanks to Victor
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Gonzalez.
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bugfixes:
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- really fix window state restoring
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- fix some win32 path escaping issues. Thanks to Stephan Baumeister, Ricky,
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jfilip1024, and Chris Chambers
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4.0.0
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- add a new programmable menu system (see :help NERDTreeMenu).
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- add new APIs to add menus/menu-items to the menu system as well as
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custom key mappings to the NERD tree buffer (see :help NERDTreeAPI).
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- removed the old API functions
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- added a mapping to maximize/restore the size of nerd tree window, thanks
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to Guillaume Duranceau for the patch. See :help NERDTree-A for details.
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- fix a bug where secondary nerd trees (netrw hijacked trees) and
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NERDTreeQuitOnOpen didnt play nicely, thanks to Curtis Harvey.
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- fix a bug where the script ignored directories whose name ended in a dot,
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thanks to Aggelos Orfanakos for the patch.
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- fix a bug when using the x mapping on the tree root, thanks to Bryan
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Venteicher for the patch.
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- fix a bug where the cursor position/window size of the nerd tree buffer
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wasnt being stored on closing the window, thanks to Richard Hart.
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- fix a bug where NERDTreeMirror would mirror the wrong tree
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3.1.1
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- fix a bug where a non-listed no-name buffer was getting created every
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time the tree windows was created, thanks to Derek Wyatt and owen1
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- make <CR> behave the same as the 'o' mapping
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- some helptag fixes in the doc, thanks strull
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- fix a bug when using :set nohidden and opening a file where the previous
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buf was modified. Thanks iElectric
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- other minor fixes
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3.1.0
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New features:
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- add mappings to open files in a vsplit, see :help NERDTree-s and :help
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NERDTree-gs
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- make the statusline for the nerd tree window default to something
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hopefully more useful. See :help 'NERDTreeStatusline'
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Bugfixes:
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- make the hijack netrw functionality work when vim is started with "vim
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<some dir>" (thanks to Alf Mikula for the patch).
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- fix a bug where the CWD wasnt being changed for some operations even when
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NERDTreeChDirMode==2 (thanks to Lucas S. Buchala)
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- add -bar to all the nerd tree :commands so they can chain with other
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:commands (thanks to tpope)
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- fix bugs when ignorecase was set (thanks to nach)
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- fix a bug with the relative path code (thanks to nach)
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- fix a bug where doing a :cd would cause :NERDTreeToggle to fail (thanks nach)
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3.0.1
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Bugfixes:
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- fix bugs with :NERDTreeToggle and :NERDTreeMirror when 'hidden
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was not set
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- fix a bug where :NERDTree <path> would fail if <path> was relative and
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didnt start with a ./ or ../ Thanks to James Kanze.
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- make the q mapping work with secondary (:e <dir> style) trees,
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thanks to jamessan
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- fix a bunch of small bugs with secondary trees
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More insane refactoring.
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3.0.0
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- hijack netrw so that doing an :edit <directory> will put a NERD tree in
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the window rather than a netrw browser. See :help 'NERDTreeHijackNetrw'
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- allow sharing of trees across tabs, see :help :NERDTreeMirror
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- remove "top" and "bottom" as valid settings for NERDTreeWinPos
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- change the '<tab>' mapping to 'i'
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- change the 'H' mapping to 'I'
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- lots of refactoring
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13
vim/plugins/nerdtree/LICENCE
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vim/plugins/nerdtree/LICENCE
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DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
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Version 2, December 2004
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Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
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Everyone is permitted to copy and distribute verbatim or modified
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copies of this license document, and changing it is allowed as long
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as the name is changed.
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DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
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TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
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0. You just DO WHAT THE FUCK YOU WANT TO.
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vim/plugins/nerdtree/README.markdown
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vim/plugins/nerdtree/README.markdown
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The NERDTree
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=============
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Introduction
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------------
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The NERDTree is a file system explorer for the Vim editor. Using this plugin,
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users can visually browse complex directory hierarchies, quickly open files for
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reading or editing, and perform basic file system operations.
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This plugin can also be extended with custom mappings using a special API. The
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details of this API and of other NERDTree features are described in the
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included documentation.
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![NERDTree Screenshot](https://github.com/scrooloose/nerdtree/raw/master/screenshot.png)
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Installation
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------------
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#### [pathogen.vim](https://github.com/tpope/vim-pathogen)
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git clone https://github.com/scrooloose/nerdtree.git ~/.vim/bundle/nerdtree
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Then reload Vim, run `:helptags ~/.vim/bundle/nerdtree/doc/` or `:Helptags`, and check out `:help NERDTree.txt`.
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#### [apt-vim](https://github.com/egalpin/apt-vim)
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apt-vim install -y https://github.com/scrooloose/nerdtree.git
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F.A.Q.
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------
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> Is there any support for `git` flags?
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Yes, install [nerdtree-git-plugin](https://github.com/Xuyuanp/nerdtree-git-plugin).
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---
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> Can I have the nerdtree on every tab automatically?
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Nope. If this is something you want then chances are you aren't using tabs and
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buffers as they were intended to be used. Read this
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http://stackoverflow.com/questions/102384/using-vims-tabs-like-buffers
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If you are interested in this behaviour then consider [vim-nerdtree-tabs](https://github.com/jistr/vim-nerdtree-tabs)
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---
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> How can I open a NERDTree automatically when vim starts up?
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Stick this in your vimrc: `autocmd vimenter * NERDTree`
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---
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> How can I open a NERDTree automatically when vim starts up if no files were specified?
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Stick this in your vimrc:
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autocmd StdinReadPre * let s:std_in=1
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autocmd VimEnter * if argc() == 0 && !exists("s:std_in") | NERDTree | endif
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Note: Now start vim with plain `vim`, not `vim .`
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---
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> How can I open NERDTree automatically when vim starts up on opening a directory?
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autocmd StdinReadPre * let s:std_in=1
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autocmd VimEnter * if argc() == 1 && isdirectory(argv()[0]) && !exists("s:std_in") | exe 'NERDTree' argv()[0] | wincmd p | ene | endif
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This window is tab-specific, meaning it's used by all windows in the tab. This trick also prevents NERDTree from hiding when first selecting a file.
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---
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> How can I map a specific key or shortcut to open NERDTree?
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Stick this in your vimrc to open NERDTree with `Ctrl+n` (you can set whatever key you want):
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map <C-n> :NERDTreeToggle<CR>
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---
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> How can I close vim if the only window left open is a NERDTree?
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Stick this in your vimrc:
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autocmd bufenter * if (winnr("$") == 1 && exists("b:NERDTree") && b:NERDTree.isTabTree()) | q | endif
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---
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> Can I have different highlighting for different file extensions?
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See here: https://github.com/scrooloose/nerdtree/issues/433#issuecomment-92590696
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---
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> How can I change default arrows?
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Use these variables in your vimrc. Note that below are default arrow symbols
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let g:NERDTreeDirArrowExpandable = '▸'
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let g:NERDTreeDirArrowCollapsible = '▾'
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200
vim/plugins/nerdtree/autoload/nerdtree.vim
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200
vim/plugins/nerdtree/autoload/nerdtree.vim
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if exists("g:loaded_nerdtree_autoload")
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finish
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endif
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let g:loaded_nerdtree_autoload = 1
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function! nerdtree#version()
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return '5.0.0'
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endfunction
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" SECTION: General Functions {{{1
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"============================================================
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"FUNCTION: nerdtree#checkForBrowse(dir) {{{2
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"inits a window tree in the current buffer if appropriate
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function! nerdtree#checkForBrowse(dir)
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if !isdirectory(a:dir)
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return
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endif
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if s:reuseWin(a:dir)
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return
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endif
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call g:NERDTreeCreator.CreateWindowTree(a:dir)
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endfunction
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"FUNCTION: s:reuseWin(dir) {{{2
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"finds a NERDTree buffer with root of dir, and opens it.
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function! s:reuseWin(dir) abort
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let path = g:NERDTreePath.New(fnamemodify(a:dir, ":p"))
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for i in range(1, bufnr("$"))
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unlet! nt
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let nt = getbufvar(i, "NERDTree")
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if empty(nt)
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continue
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endif
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if nt.isWinTree() && nt.root.path.equals(path)
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call nt.setPreviousBuf(bufnr("#"))
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exec "buffer " . i
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return 1
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endif
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endfor
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return 0
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endfunction
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" FUNCTION: nerdtree#completeBookmarks(A,L,P) {{{2
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" completion function for the bookmark commands
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function! nerdtree#completeBookmarks(A,L,P)
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return filter(g:NERDTreeBookmark.BookmarkNames(), 'v:val =~# "^' . a:A . '"')
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endfunction
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"FUNCTION: nerdtree#compareNodes(dir) {{{2
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function! nerdtree#compareNodes(n1, n2)
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return a:n1.path.compareTo(a:n2.path)
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endfunction
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"FUNCTION: nerdtree#compareNodesBySortKey(n1, n2) {{{2
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function! nerdtree#compareNodesBySortKey(n1, n2)
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let sortKey1 = a:n1.path.getSortKey()
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let sortKey2 = a:n2.path.getSortKey()
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let i = 0
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while i < min([len(sortKey1), len(sortKey2)])
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" Compare chunks upto common length.
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" If chunks have different type, the one which has
|
||||
" integer type is the lesser.
|
||||
if type(sortKey1[i]) == type(sortKey2[i])
|
||||
if sortKey1[i] <# sortKey2[i]
|
||||
return - 1
|
||||
elseif sortKey1[i] ># sortKey2[i]
|
||||
return 1
|
||||
endif
|
||||
elseif type(sortKey1[i]) == v:t_number
|
||||
return -1
|
||||
elseif type(sortKey2[i]) == v:t_number
|
||||
return 1
|
||||
endif
|
||||
let i = i + 1
|
||||
endwhile
|
||||
|
||||
" Keys are identical upto common length.
|
||||
" The key which has smaller chunks is the lesser one.
|
||||
if len(sortKey1) < len(sortKey2)
|
||||
return -1
|
||||
elseif len(sortKey1) > len(sortKey2)
|
||||
return 1
|
||||
else
|
||||
return 0
|
||||
endif
|
||||
endfunction
|
||||
|
||||
" FUNCTION: nerdtree#deprecated(func, [msg]) {{{2
|
||||
" Issue a deprecation warning for a:func. If a second arg is given, use this
|
||||
" as the deprecation message
|
||||
function! nerdtree#deprecated(func, ...)
|
||||
let msg = a:0 ? a:func . ' ' . a:1 : a:func . ' is deprecated'
|
||||
|
||||
if !exists('s:deprecationWarnings')
|
||||
let s:deprecationWarnings = {}
|
||||
endif
|
||||
if !has_key(s:deprecationWarnings, a:func)
|
||||
let s:deprecationWarnings[a:func] = 1
|
||||
echomsg msg
|
||||
endif
|
||||
endfunction
|
||||
|
||||
" FUNCTION: nerdtree#exec(cmd) {{{2
|
||||
" Same as :exec cmd but with eventignore set for the duration
|
||||
" to disable the autocommands used by NERDTree (BufEnter,
|
||||
" BufLeave and VimEnter)
|
||||
function! nerdtree#exec(cmd)
|
||||
let old_ei = &ei
|
||||
set ei=BufEnter,BufLeave,VimEnter
|
||||
exec a:cmd
|
||||
let &ei = old_ei
|
||||
endfunction
|
||||
|
||||
" FUNCTION: nerdtree#has_opt(options, name) {{{2
|
||||
function! nerdtree#has_opt(options, name)
|
||||
return has_key(a:options, a:name) && a:options[a:name] == 1
|
||||
endfunction
|
||||
|
||||
" FUNCTION: nerdtree#loadClassFiles() {{{2
|
||||
function! nerdtree#loadClassFiles()
|
||||
runtime lib/nerdtree/path.vim
|
||||
runtime lib/nerdtree/menu_controller.vim
|
||||
runtime lib/nerdtree/menu_item.vim
|
||||
runtime lib/nerdtree/key_map.vim
|
||||
runtime lib/nerdtree/bookmark.vim
|
||||
runtime lib/nerdtree/tree_file_node.vim
|
||||
runtime lib/nerdtree/tree_dir_node.vim
|
||||
runtime lib/nerdtree/opener.vim
|
||||
runtime lib/nerdtree/creator.vim
|
||||
runtime lib/nerdtree/flag_set.vim
|
||||
runtime lib/nerdtree/nerdtree.vim
|
||||
runtime lib/nerdtree/ui.vim
|
||||
runtime lib/nerdtree/event.vim
|
||||
runtime lib/nerdtree/notifier.vim
|
||||
endfunction
|
||||
|
||||
" FUNCTION: nerdtree#postSourceActions() {{{2
|
||||
function! nerdtree#postSourceActions()
|
||||
call g:NERDTreeBookmark.CacheBookmarks(1)
|
||||
call nerdtree#ui_glue#createDefaultBindings()
|
||||
|
||||
"load all nerdtree plugins
|
||||
runtime! nerdtree_plugin/**/*.vim
|
||||
endfunction
|
||||
|
||||
"FUNCTION: nerdtree#runningWindows(dir) {{{2
|
||||
function! nerdtree#runningWindows()
|
||||
return has("win16") || has("win32") || has("win64")
|
||||
endfunction
|
||||
|
||||
"FUNCTION: nerdtree#runningCygwin(dir) {{{2
|
||||
function! nerdtree#runningCygwin()
|
||||
return has("win32unix")
|
||||
endfunction
|
||||
|
||||
" SECTION: View Functions {{{1
|
||||
"============================================================
|
||||
|
||||
"FUNCTION: nerdtree#echo {{{2
|
||||
"A wrapper for :echo. Appends 'NERDTree:' on the front of all messages
|
||||
"
|
||||
"Args:
|
||||
"msg: the message to echo
|
||||
function! nerdtree#echo(msg)
|
||||
redraw
|
||||
echomsg "NERDTree: " . a:msg
|
||||
endfunction
|
||||
|
||||
"FUNCTION: nerdtree#echoError {{{2
|
||||
"Wrapper for nerdtree#echo, sets the message type to errormsg for this message
|
||||
"Args:
|
||||
"msg: the message to echo
|
||||
function! nerdtree#echoError(msg)
|
||||
echohl errormsg
|
||||
call nerdtree#echo(a:msg)
|
||||
echohl normal
|
||||
endfunction
|
||||
|
||||
"FUNCTION: nerdtree#echoWarning {{{2
|
||||
"Wrapper for nerdtree#echo, sets the message type to warningmsg for this message
|
||||
"Args:
|
||||
"msg: the message to echo
|
||||
function! nerdtree#echoWarning(msg)
|
||||
echohl warningmsg
|
||||
call nerdtree#echo(a:msg)
|
||||
echohl normal
|
||||
endfunction
|
||||
|
||||
"FUNCTION: nerdtree#renderView {{{2
|
||||
function! nerdtree#renderView()
|
||||
call b:NERDTree.render()
|
||||
endfunction
|
||||
|
||||
" vim: set sw=4 sts=4 et fdm=marker:
|
661
vim/plugins/nerdtree/autoload/nerdtree/ui_glue.vim
Normal file
661
vim/plugins/nerdtree/autoload/nerdtree/ui_glue.vim
Normal file
@ -0,0 +1,661 @@
|
||||
if exists("g:loaded_nerdtree_ui_glue_autoload")
|
||||
finish
|
||||
endif
|
||||
let g:loaded_nerdtree_ui_glue_autoload = 1
|
||||
|
||||
" FUNCTION: nerdtree#ui_glue#createDefaultBindings() {{{1
|
||||
function! nerdtree#ui_glue#createDefaultBindings()
|
||||
let s = '<SNR>' . s:SID() . '_'
|
||||
|
||||
call NERDTreeAddKeyMap({ 'key': '<MiddleMouse>', 'scope': 'all', 'callback': s . 'handleMiddleMouse' })
|
||||
call NERDTreeAddKeyMap({ 'key': '<LeftRelease>', 'scope': "all", 'callback': s."handleLeftClick" })
|
||||
call NERDTreeAddKeyMap({ 'key': '<2-LeftMouse>', 'scope': "DirNode", 'callback': s."activateDirNode" })
|
||||
call NERDTreeAddKeyMap({ 'key': '<2-LeftMouse>', 'scope': "FileNode", 'callback': s."activateFileNode" })
|
||||
call NERDTreeAddKeyMap({ 'key': '<2-LeftMouse>', 'scope': "Bookmark", 'callback': s."activateBookmark" })
|
||||
call NERDTreeAddKeyMap({ 'key': '<2-LeftMouse>', 'scope': "all", 'callback': s."activateAll" })
|
||||
|
||||
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapActivateNode, 'scope': "DirNode", 'callback': s."activateDirNode" })
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapActivateNode, 'scope': "FileNode", 'callback': s."activateFileNode" })
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapActivateNode, 'scope': "Bookmark", 'callback': s."activateBookmark" })
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapActivateNode, 'scope': "all", 'callback': s."activateAll" })
|
||||
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenSplit, 'scope': "Node", 'callback': s."openHSplit" })
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenVSplit, 'scope': "Node", 'callback': s."openVSplit" })
|
||||
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapPreview, 'scope': "Node", 'callback': s."previewNodeCurrent" })
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapPreviewVSplit, 'scope': "Node", 'callback': s."previewNodeVSplit" })
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapPreviewSplit, 'scope': "Node", 'callback': s."previewNodeHSplit" })
|
||||
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenRecursively, 'scope': "DirNode", 'callback': s."openNodeRecursively" })
|
||||
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapUpdir, 'scope': 'all', 'callback': s . 'upDirCurrentRootClosed' })
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapUpdirKeepOpen, 'scope': 'all', 'callback': s . 'upDirCurrentRootOpen' })
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapChangeRoot, 'scope': 'Node', 'callback': s . 'chRoot' })
|
||||
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapChdir, 'scope': "Node", 'callback': s."chCwd" })
|
||||
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapQuit, 'scope': "all", 'callback': s."closeTreeWindow" })
|
||||
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapCWD, 'scope': "all", 'callback': "nerdtree#ui_glue#chRootCwd" })
|
||||
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapRefreshRoot, 'scope': "all", 'callback': s."refreshRoot" })
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapRefresh, 'scope': "Node", 'callback': s."refreshCurrent" })
|
||||
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapHelp, 'scope': "all", 'callback': s."displayHelp" })
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapToggleZoom, 'scope': "all", 'callback': s."toggleZoom" })
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapToggleHidden, 'scope': "all", 'callback': s."toggleShowHidden" })
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapToggleFilters, 'scope': "all", 'callback': s."toggleIgnoreFilter" })
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapToggleFiles, 'scope': "all", 'callback': s."toggleShowFiles" })
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapToggleBookmarks, 'scope': "all", 'callback': s."toggleShowBookmarks" })
|
||||
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapCloseDir, 'scope': "Node", 'callback': s."closeCurrentDir" })
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapCloseChildren, 'scope': "DirNode", 'callback': s."closeChildren" })
|
||||
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapMenu, 'scope': "Node", 'callback': s."showMenu" })
|
||||
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapJumpParent, 'scope': "Node", 'callback': s."jumpToParent" })
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapJumpFirstChild, 'scope': "Node", 'callback': s."jumpToFirstChild" })
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapJumpLastChild, 'scope': "Node", 'callback': s."jumpToLastChild" })
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapJumpRoot, 'scope': "all", 'callback': s."jumpToRoot" })
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapJumpNextSibling, 'scope': "Node", 'callback': s."jumpToNextSibling" })
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapJumpPrevSibling, 'scope': "Node", 'callback': s."jumpToPrevSibling" })
|
||||
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenInTab, 'scope': 'Node', 'callback': s . 'openInNewTab' })
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenInTabSilent, 'scope': 'Node', 'callback': s . 'openInNewTabSilent' })
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenInTab, 'scope': 'Bookmark', 'callback': s . 'openInNewTab' })
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenInTabSilent, 'scope': 'Bookmark', 'callback': s . 'openInNewTabSilent' })
|
||||
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenExpl, 'scope': "DirNode", 'callback': s."openExplorer" })
|
||||
|
||||
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapDeleteBookmark, 'scope': "Bookmark", 'callback': s."deleteBookmark" })
|
||||
endfunction
|
||||
|
||||
|
||||
"SECTION: Interface bindings {{{1
|
||||
"============================================================
|
||||
|
||||
"FUNCTION: s:activateAll() {{{1
|
||||
"handle the user activating the updir line
|
||||
function! s:activateAll()
|
||||
if getline(".") ==# g:NERDTreeUI.UpDirLine()
|
||||
return nerdtree#ui_glue#upDir(0)
|
||||
endif
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:activateDirNode(directoryNode) {{{1
|
||||
function! s:activateDirNode(directoryNode)
|
||||
|
||||
if a:directoryNode.isRoot() && a:directoryNode.isOpen
|
||||
call nerdtree#echo('cannot close tree root')
|
||||
return
|
||||
endif
|
||||
|
||||
call a:directoryNode.activate()
|
||||
endfunction
|
||||
|
||||
"FUNCTION: s:activateFileNode() {{{1
|
||||
"handle the user activating a tree node
|
||||
function! s:activateFileNode(node)
|
||||
call a:node.activate({'reuse': 'all', 'where': 'p'})
|
||||
endfunction
|
||||
|
||||
"FUNCTION: s:activateBookmark() {{{1
|
||||
"handle the user activating a bookmark
|
||||
function! s:activateBookmark(bm)
|
||||
call a:bm.activate(b:NERDTree, !a:bm.path.isDirectory ? {'where': 'p'} : {})
|
||||
endfunction
|
||||
|
||||
" FUNCTION: nerdtree#ui_glue#bookmarkNode(name) {{{1
|
||||
" Associate the current node with the given name
|
||||
function! nerdtree#ui_glue#bookmarkNode(...)
|
||||
let currentNode = g:NERDTreeFileNode.GetSelected()
|
||||
if currentNode != {}
|
||||
let name = a:1
|
||||
if empty(name)
|
||||
let name = currentNode.path.getLastPathComponent(0)
|
||||
endif
|
||||
try
|
||||
call currentNode.bookmark(name)
|
||||
call b:NERDTree.render()
|
||||
catch /^NERDTree.IllegalBookmarkNameError/
|
||||
call nerdtree#echo("bookmark names must not contain spaces")
|
||||
endtry
|
||||
else
|
||||
call nerdtree#echo("select a node first")
|
||||
endif
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:chCwd(node) {{{1
|
||||
function! s:chCwd(node)
|
||||
try
|
||||
call a:node.path.changeToDir()
|
||||
catch /^NERDTree.PathChangeError/
|
||||
call nerdtree#echoWarning("could not change cwd")
|
||||
endtry
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:chRoot(node) {{{1
|
||||
" changes the current root to the selected one
|
||||
function! s:chRoot(node)
|
||||
call b:NERDTree.changeRoot(a:node)
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:nerdtree#ui_glue#chRootCwd() {{{1
|
||||
" changes the current root to CWD
|
||||
function! nerdtree#ui_glue#chRootCwd()
|
||||
try
|
||||
let cwd = g:NERDTreePath.New(getcwd())
|
||||
catch /^NERDTree.InvalidArgumentsError/
|
||||
call nerdtree#echo("current directory does not exist.")
|
||||
return
|
||||
endtry
|
||||
if cwd.str() == g:NERDTreeFileNode.GetRootForTab().path.str()
|
||||
return
|
||||
endif
|
||||
call s:chRoot(g:NERDTreeDirNode.New(cwd, b:NERDTree))
|
||||
endfunction
|
||||
|
||||
" FUNCTION: nnerdtree#ui_glue#clearBookmarks(bookmarks) {{{1
|
||||
function! nerdtree#ui_glue#clearBookmarks(bookmarks)
|
||||
if a:bookmarks ==# ''
|
||||
let currentNode = g:NERDTreeFileNode.GetSelected()
|
||||
if currentNode != {}
|
||||
call currentNode.clearBookmarks()
|
||||
endif
|
||||
else
|
||||
for name in split(a:bookmarks, ' ')
|
||||
let bookmark = g:NERDTreeBookmark.BookmarkFor(name)
|
||||
call bookmark.delete()
|
||||
endfor
|
||||
endif
|
||||
call b:NERDTree.root.refresh()
|
||||
call b:NERDTree.render()
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:closeChildren(node) {{{1
|
||||
" closes all childnodes of the current node
|
||||
function! s:closeChildren(node)
|
||||
call a:node.closeChildren()
|
||||
call b:NERDTree.render()
|
||||
call a:node.putCursorHere(0, 0)
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:closeCurrentDir(node) {{{1
|
||||
" Close the parent directory of the current node.
|
||||
function! s:closeCurrentDir(node)
|
||||
|
||||
if a:node.isRoot()
|
||||
call nerdtree#echo('cannot close parent of tree root')
|
||||
return
|
||||
endif
|
||||
|
||||
let l:parent = a:node.parent
|
||||
|
||||
while l:parent.isCascadable()
|
||||
let l:parent = l:parent.parent
|
||||
endwhile
|
||||
|
||||
if l:parent.isRoot()
|
||||
call nerdtree#echo('cannot close tree root')
|
||||
return
|
||||
endif
|
||||
|
||||
call l:parent.close()
|
||||
call b:NERDTree.render()
|
||||
call l:parent.putCursorHere(0, 0)
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:closeTreeWindow() {{{1
|
||||
" close the tree window
|
||||
function! s:closeTreeWindow()
|
||||
if b:NERDTree.isWinTree() && b:NERDTree.previousBuf() != -1
|
||||
exec "buffer " . b:NERDTree.previousBuf()
|
||||
else
|
||||
if winnr("$") > 1
|
||||
call g:NERDTree.Close()
|
||||
else
|
||||
call nerdtree#echo("Cannot close last window")
|
||||
endif
|
||||
endif
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:deleteBookmark(bookmark) {{{1
|
||||
" Prompt the user to confirm the deletion of the selected bookmark.
|
||||
function! s:deleteBookmark(bookmark)
|
||||
let l:message = "Delete the bookmark \"" . a:bookmark.name
|
||||
\ . "\" from the bookmark list?"
|
||||
|
||||
let l:choices = "&Yes\n&No"
|
||||
|
||||
echo | redraw
|
||||
let l:selection = confirm(l:message, l:choices, 1, 'Warning')
|
||||
|
||||
if l:selection != 1
|
||||
call nerdtree#echo('bookmark not deleted')
|
||||
return
|
||||
endif
|
||||
|
||||
try
|
||||
call a:bookmark.delete()
|
||||
silent call b:NERDTree.root.refresh()
|
||||
call b:NERDTree.render()
|
||||
echo | redraw
|
||||
catch /^NERDTree/
|
||||
call nerdtree#echoWarning('could not remove bookmark')
|
||||
endtry
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:displayHelp() {{{1
|
||||
" toggles the help display
|
||||
function! s:displayHelp()
|
||||
call b:NERDTree.ui.toggleHelp()
|
||||
call b:NERDTree.render()
|
||||
call b:NERDTree.ui.centerView()
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:findAndRevealPath(pathStr) {{{1
|
||||
function! s:findAndRevealPath(pathStr)
|
||||
let l:pathStr = !empty(a:pathStr) ? a:pathStr : expand('%:p')
|
||||
|
||||
if empty(l:pathStr)
|
||||
call nerdtree#echoWarning('no file for the current buffer')
|
||||
return
|
||||
endif
|
||||
|
||||
try
|
||||
let l:pathObj = g:NERDTreePath.New(l:pathStr)
|
||||
catch /^NERDTree.InvalidArgumentsError/
|
||||
call nerdtree#echoWarning('invalid path')
|
||||
return
|
||||
endtry
|
||||
|
||||
if !g:NERDTree.ExistsForTab()
|
||||
try
|
||||
let l:cwd = g:NERDTreePath.New(getcwd())
|
||||
catch /^NERDTree.InvalidArgumentsError/
|
||||
call nerdtree#echo('current directory does not exist.')
|
||||
let l:cwd = l:pathObj.getParent()
|
||||
endtry
|
||||
|
||||
if l:pathObj.isUnder(l:cwd)
|
||||
call g:NERDTreeCreator.CreateTabTree(l:cwd.str())
|
||||
else
|
||||
call g:NERDTreeCreator.CreateTabTree(l:pathObj.getParent().str())
|
||||
endif
|
||||
else
|
||||
NERDTreeFocus
|
||||
|
||||
if !l:pathObj.isUnder(b:NERDTree.root.path)
|
||||
call s:chRoot(g:NERDTreeDirNode.New(l:pathObj.getParent(), b:NERDTree))
|
||||
endif
|
||||
endif
|
||||
|
||||
if l:pathObj.isHiddenUnder(b:NERDTree.root.path)
|
||||
call b:NERDTree.ui.setShowHidden(1)
|
||||
endif
|
||||
|
||||
let l:node = b:NERDTree.root.reveal(l:pathObj)
|
||||
call b:NERDTree.render()
|
||||
call l:node.putCursorHere(1, 0)
|
||||
endfunction
|
||||
|
||||
"FUNCTION: s:handleLeftClick() {{{1
|
||||
"Checks if the click should open the current node
|
||||
function! s:handleLeftClick()
|
||||
let currentNode = g:NERDTreeFileNode.GetSelected()
|
||||
if currentNode != {}
|
||||
|
||||
"the dir arrows are multibyte chars, and vim's string functions only
|
||||
"deal with single bytes - so split the line up with the hack below and
|
||||
"take the line substring manually
|
||||
let line = split(getline(line(".")), '\zs')
|
||||
let startToCur = ""
|
||||
for i in range(0,len(line)-1)
|
||||
let startToCur .= line[i]
|
||||
endfor
|
||||
|
||||
if currentNode.path.isDirectory
|
||||
if startToCur =~# g:NERDTreeUI.MarkupReg() && startToCur =~# '[+~'.g:NERDTreeDirArrowExpandable.g:NERDTreeDirArrowCollapsible.'] \?$'
|
||||
call currentNode.activate()
|
||||
return
|
||||
endif
|
||||
endif
|
||||
|
||||
if (g:NERDTreeMouseMode ==# 2 && currentNode.path.isDirectory) || g:NERDTreeMouseMode ==# 3
|
||||
let char = strpart(startToCur, strlen(startToCur)-1, 1)
|
||||
if char !~# g:NERDTreeUI.MarkupReg()
|
||||
if currentNode.path.isDirectory
|
||||
call currentNode.activate()
|
||||
else
|
||||
call currentNode.activate({'reuse': 'all', 'where': 'p'})
|
||||
endif
|
||||
return
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:handleMiddleMouse() {{{1
|
||||
function! s:handleMiddleMouse()
|
||||
|
||||
" A middle mouse click does not automatically position the cursor as one
|
||||
" would expect. Forcing the execution of a regular left mouse click here
|
||||
" fixes this problem.
|
||||
execute "normal! \<LeftMouse>"
|
||||
|
||||
let l:currentNode = g:NERDTreeFileNode.GetSelected()
|
||||
if empty(l:currentNode)
|
||||
call nerdtree#echoError('use the pointer to select a node')
|
||||
return
|
||||
endif
|
||||
|
||||
if l:currentNode.path.isDirectory
|
||||
call l:currentNode.openExplorer()
|
||||
else
|
||||
call l:currentNode.open({'where': 'h'})
|
||||
endif
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:jumpToChild(direction) {{{2
|
||||
" Args:
|
||||
" direction: 0 if going to first child, 1 if going to last
|
||||
function! s:jumpToChild(currentNode, direction)
|
||||
if a:currentNode.isRoot()
|
||||
return nerdtree#echo("cannot jump to " . (a:direction ? "last" : "first") . " child")
|
||||
end
|
||||
let dirNode = a:currentNode.parent
|
||||
let childNodes = dirNode.getVisibleChildren()
|
||||
|
||||
let targetNode = childNodes[0]
|
||||
if a:direction
|
||||
let targetNode = childNodes[len(childNodes) - 1]
|
||||
endif
|
||||
|
||||
if targetNode.equals(a:currentNode)
|
||||
let siblingDir = a:currentNode.parent.findOpenDirSiblingWithVisibleChildren(a:direction)
|
||||
if siblingDir != {}
|
||||
let indx = a:direction ? siblingDir.getVisibleChildCount()-1 : 0
|
||||
let targetNode = siblingDir.getChildByIndex(indx, 1)
|
||||
endif
|
||||
endif
|
||||
|
||||
call targetNode.putCursorHere(1, 0)
|
||||
|
||||
call b:NERDTree.ui.centerView()
|
||||
endfunction
|
||||
|
||||
|
||||
" FUNCTION: nerdtree#ui_glue#invokeKeyMap(key) {{{1
|
||||
"this is needed since I cant figure out how to invoke dict functions from a
|
||||
"key map
|
||||
function! nerdtree#ui_glue#invokeKeyMap(key)
|
||||
call g:NERDTreeKeyMap.Invoke(a:key)
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:jumpToFirstChild() {{{1
|
||||
" wrapper for the jump to child method
|
||||
function! s:jumpToFirstChild(node)
|
||||
call s:jumpToChild(a:node, 0)
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:jumpToLastChild() {{{1
|
||||
" wrapper for the jump to child method
|
||||
function! s:jumpToLastChild(node)
|
||||
call s:jumpToChild(a:node, 1)
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:jumpToParent(node) {{{1
|
||||
" Move the cursor to the parent of the specified node. For a cascade, move to
|
||||
" the parent of the cascade's highest node. At the root, do nothing.
|
||||
function! s:jumpToParent(node)
|
||||
let l:parent = a:node.parent
|
||||
|
||||
" If "a:node" represents a directory, back out of its cascade.
|
||||
if a:node.path.isDirectory
|
||||
while !empty(l:parent) && !l:parent.isRoot()
|
||||
if index(l:parent.getCascade(), a:node) >= 0
|
||||
let l:parent = l:parent.parent
|
||||
else
|
||||
break
|
||||
endif
|
||||
endwhile
|
||||
endif
|
||||
|
||||
if !empty(l:parent)
|
||||
call l:parent.putCursorHere(1, 0)
|
||||
call b:NERDTree.ui.centerView()
|
||||
else
|
||||
call nerdtree#echo('could not jump to parent node')
|
||||
endif
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:jumpToRoot() {{{1
|
||||
" moves the cursor to the root node
|
||||
function! s:jumpToRoot()
|
||||
call b:NERDTree.root.putCursorHere(1, 0)
|
||||
call b:NERDTree.ui.centerView()
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:jumpToNextSibling(node) {{{1
|
||||
function! s:jumpToNextSibling(node)
|
||||
call s:jumpToSibling(a:node, 1)
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:jumpToPrevSibling(node) {{{1
|
||||
function! s:jumpToPrevSibling(node)
|
||||
call s:jumpToSibling(a:node, 0)
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:jumpToSibling(currentNode, forward) {{{2
|
||||
" moves the cursor to the sibling of the current node in the given direction
|
||||
"
|
||||
" Args:
|
||||
" forward: 1 if the cursor should move to the next sibling, 0 if it should
|
||||
" move back to the previous sibling
|
||||
function! s:jumpToSibling(currentNode, forward)
|
||||
let sibling = a:currentNode.findSibling(a:forward)
|
||||
|
||||
if !empty(sibling)
|
||||
call sibling.putCursorHere(1, 0)
|
||||
call b:NERDTree.ui.centerView()
|
||||
endif
|
||||
endfunction
|
||||
|
||||
" FUNCTION: nerdtree#ui_glue#openBookmark(name) {{{1
|
||||
" Open the Bookmark that has the specified name. This function provides the
|
||||
" implementation for the ":OpenBookmark" command.
|
||||
function! nerdtree#ui_glue#openBookmark(name)
|
||||
try
|
||||
let l:bookmark = g:NERDTreeBookmark.BookmarkFor(a:name)
|
||||
catch /^NERDTree.BookmarkNotFoundError/
|
||||
call nerdtree#echoError('bookmark "' . a:name . '" not found')
|
||||
return
|
||||
endtry
|
||||
if l:bookmark.path.isDirectory
|
||||
call l:bookmark.open(b:NERDTree)
|
||||
else
|
||||
call l:bookmark.open(b:NERDTree, {'where': 'p'})
|
||||
endif
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:openHSplit(target) {{{1
|
||||
function! s:openHSplit(target)
|
||||
call a:target.activate({'where': 'h'})
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:openVSplit(target) {{{1
|
||||
function! s:openVSplit(target)
|
||||
call a:target.activate({'where': 'v'})
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:openExplorer(node) {{{1
|
||||
function! s:openExplorer(node)
|
||||
call a:node.openExplorer()
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:openInNewTab(target) {{{1
|
||||
function! s:openInNewTab(target)
|
||||
let l:opener = g:NERDTreeOpener.New(a:target.path, {'where': 't'})
|
||||
call l:opener.open(a:target)
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:openInNewTabSilent(target) {{{1
|
||||
function! s:openInNewTabSilent(target)
|
||||
let l:opener = g:NERDTreeOpener.New(a:target.path, {'where': 't', 'stay': 1})
|
||||
call l:opener.open(a:target)
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:openNodeRecursively(node) {{{1
|
||||
function! s:openNodeRecursively(node)
|
||||
call nerdtree#echo("Recursively opening node. Please wait...")
|
||||
call a:node.openRecursively()
|
||||
call b:NERDTree.render()
|
||||
redraw
|
||||
call nerdtree#echo("Recursively opening node. Please wait... DONE")
|
||||
endfunction
|
||||
|
||||
"FUNCTION: s:previewNodeCurrent(node) {{{1
|
||||
function! s:previewNodeCurrent(node)
|
||||
call a:node.open({'stay': 1, 'where': 'p', 'keepopen': 1})
|
||||
endfunction
|
||||
|
||||
"FUNCTION: s:previewNodeHSplit(node) {{{1
|
||||
function! s:previewNodeHSplit(node)
|
||||
call a:node.open({'stay': 1, 'where': 'h', 'keepopen': 1})
|
||||
endfunction
|
||||
|
||||
"FUNCTION: s:previewNodeVSplit(node) {{{1
|
||||
function! s:previewNodeVSplit(node)
|
||||
call a:node.open({'stay': 1, 'where': 'v', 'keepopen': 1})
|
||||
endfunction
|
||||
|
||||
" FUNCTION: nerdtree#ui_glue#revealBookmark(name) {{{1
|
||||
" put the cursor on the node associate with the given name
|
||||
function! nerdtree#ui_glue#revealBookmark(name)
|
||||
try
|
||||
let targetNode = g:NERDTreeBookmark.GetNodeForName(a:name, 0, b:NERDTree)
|
||||
call targetNode.putCursorHere(0, 1)
|
||||
catch /^NERDTree.BookmarkNotFoundError/
|
||||
call nerdtree#echo("Bookmark isnt cached under the current root")
|
||||
endtry
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:refreshRoot() {{{1
|
||||
" Reloads the current root. All nodes below this will be lost and the root dir
|
||||
" will be reloaded.
|
||||
function! s:refreshRoot()
|
||||
call nerdtree#echo("Refreshing the root node. This could take a while...")
|
||||
call b:NERDTree.root.refresh()
|
||||
call b:NERDTree.render()
|
||||
redraw
|
||||
call nerdtree#echo("Refreshing the root node. This could take a while... DONE")
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:refreshCurrent(node) {{{1
|
||||
" refreshes the root for the current node
|
||||
function! s:refreshCurrent(node)
|
||||
let node = a:node
|
||||
if !node.path.isDirectory
|
||||
let node = node.parent
|
||||
endif
|
||||
|
||||
call nerdtree#echo("Refreshing node. This could take a while...")
|
||||
call node.refresh()
|
||||
call b:NERDTree.render()
|
||||
redraw
|
||||
call nerdtree#echo("Refreshing node. This could take a while... DONE")
|
||||
endfunction
|
||||
|
||||
" FUNCTION: nerdtree#ui_glue#setupCommands() {{{1
|
||||
function! nerdtree#ui_glue#setupCommands()
|
||||
command! -n=? -complete=dir -bar NERDTree :call g:NERDTreeCreator.CreateTabTree('<args>')
|
||||
command! -n=? -complete=dir -bar NERDTreeToggle :call g:NERDTreeCreator.ToggleTabTree('<args>')
|
||||
command! -n=0 -bar NERDTreeClose :call g:NERDTree.Close()
|
||||
command! -n=1 -complete=customlist,nerdtree#completeBookmarks -bar NERDTreeFromBookmark call g:NERDTreeCreator.CreateTabTree('<args>')
|
||||
command! -n=0 -bar NERDTreeMirror call g:NERDTreeCreator.CreateMirror()
|
||||
command! -n=? -complete=file -bar NERDTreeFind call s:findAndRevealPath('<args>')
|
||||
command! -n=0 -bar NERDTreeFocus call NERDTreeFocus()
|
||||
command! -n=0 -bar NERDTreeCWD call NERDTreeCWD()
|
||||
endfunction
|
||||
|
||||
" Function: s:SID() {{{1
|
||||
function s:SID()
|
||||
if !exists("s:sid")
|
||||
let s:sid = matchstr(expand('<sfile>'), '<SNR>\zs\d\+\ze_SID$')
|
||||
endif
|
||||
return s:sid
|
||||
endfun
|
||||
|
||||
" FUNCTION: s:showMenu(node) {{{1
|
||||
function! s:showMenu(node)
|
||||
let mc = g:NERDTreeMenuController.New(g:NERDTreeMenuItem.AllEnabled())
|
||||
call mc.showMenu()
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:toggleIgnoreFilter() {{{1
|
||||
function! s:toggleIgnoreFilter()
|
||||
call b:NERDTree.ui.toggleIgnoreFilter()
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:toggleShowBookmarks() {{{1
|
||||
function! s:toggleShowBookmarks()
|
||||
call b:NERDTree.ui.toggleShowBookmarks()
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:toggleShowFiles() {{{1
|
||||
function! s:toggleShowFiles()
|
||||
call b:NERDTree.ui.toggleShowFiles()
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:toggleShowHidden() {{{1
|
||||
" toggles the display of hidden files
|
||||
function! s:toggleShowHidden()
|
||||
call b:NERDTree.ui.toggleShowHidden()
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:toggleZoom() {{{1
|
||||
function! s:toggleZoom()
|
||||
call b:NERDTree.ui.toggleZoom()
|
||||
endfunction
|
||||
|
||||
" FUNCTION: nerdtree#ui_glue#upDir(preserveState) {{{1
|
||||
" Move the NERDTree up one level.
|
||||
"
|
||||
" Args:
|
||||
" preserveState: if 1, the current root is left open when the new tree is
|
||||
" rendered; if 0, the current root node is closed
|
||||
function! nerdtree#ui_glue#upDir(preserveState)
|
||||
|
||||
try
|
||||
call b:NERDTree.root.cacheParent()
|
||||
catch /^NERDTree.CannotCacheParentError/
|
||||
call nerdtree#echo('already at root directory')
|
||||
return
|
||||
endtry
|
||||
|
||||
let l:oldRoot = b:NERDTree.root
|
||||
let l:newRoot = b:NERDTree.root.parent
|
||||
|
||||
call l:newRoot.open()
|
||||
call l:newRoot.transplantChild(l:oldRoot)
|
||||
|
||||
if !a:preserveState
|
||||
call l:oldRoot.close()
|
||||
endif
|
||||
|
||||
call b:NERDTree.changeRoot(l:newRoot)
|
||||
call l:oldRoot.putCursorHere(0, 0)
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:upDirCurrentRootOpen() {{{1
|
||||
function! s:upDirCurrentRootOpen()
|
||||
call nerdtree#ui_glue#upDir(1)
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:upDirCurrentRootClosed() {{{1
|
||||
function! s:upDirCurrentRootClosed()
|
||||
call nerdtree#ui_glue#upDir(0)
|
||||
endfunction
|
||||
|
||||
" vim: set sw=4 sts=4 et fdm=marker:
|
1309
vim/plugins/nerdtree/doc/NERDTree.txt
Normal file
1309
vim/plugins/nerdtree/doc/NERDTree.txt
Normal file
File diff suppressed because it is too large
Load Diff
40
vim/plugins/nerdtree/nerdtree_plugin/exec_menuitem.vim
Normal file
40
vim/plugins/nerdtree/nerdtree_plugin/exec_menuitem.vim
Normal file
@ -0,0 +1,40 @@
|
||||
" ============================================================================
|
||||
" File: exec_menuitem.vim
|
||||
" Description: plugin for NERD Tree that provides an execute file menu item
|
||||
" Maintainer: Martin Grenfell <martin.grenfell at gmail dot com>
|
||||
" License: This program is free software. It comes without any warranty,
|
||||
" to the extent permitted by applicable law. You can redistribute
|
||||
" it and/or modify it under the terms of the Do What The Fuck You
|
||||
" Want To Public License, Version 2, as published by Sam Hocevar.
|
||||
" See http://sam.zoy.org/wtfpl/COPYING for more details.
|
||||
"
|
||||
" ============================================================================
|
||||
if exists("g:loaded_nerdtree_exec_menuitem")
|
||||
finish
|
||||
endif
|
||||
let g:loaded_nerdtree_exec_menuitem = 1
|
||||
|
||||
call NERDTreeAddMenuItem({
|
||||
\ 'text': '(!)Execute file',
|
||||
\ 'shortcut': '!',
|
||||
\ 'callback': 'NERDTreeExecFile',
|
||||
\ 'isActiveCallback': 'NERDTreeExecFileActive' })
|
||||
|
||||
function! NERDTreeExecFileActive()
|
||||
let node = g:NERDTreeFileNode.GetSelected()
|
||||
return !node.path.isDirectory && node.path.isExecutable
|
||||
endfunction
|
||||
|
||||
function! NERDTreeExecFile()
|
||||
let treenode = g:NERDTreeFileNode.GetSelected()
|
||||
echo "==========================================================\n"
|
||||
echo "Complete the command to execute (add arguments etc):\n"
|
||||
let cmd = treenode.path.str({'escape': 1})
|
||||
let cmd = input(':!', cmd . ' ')
|
||||
|
||||
if cmd != ''
|
||||
exec ':!' . cmd
|
||||
else
|
||||
echo "Aborted"
|
||||
endif
|
||||
endfunction
|
365
vim/plugins/nerdtree/nerdtree_plugin/fs_menu.vim
Normal file
365
vim/plugins/nerdtree/nerdtree_plugin/fs_menu.vim
Normal file
@ -0,0 +1,365 @@
|
||||
" ============================================================================
|
||||
" File: fs_menu.vim
|
||||
" Description: plugin for the NERD Tree that provides a file system menu
|
||||
" Maintainer: Martin Grenfell <martin.grenfell at gmail dot com>
|
||||
" License: This program is free software. It comes without any warranty,
|
||||
" to the extent permitted by applicable law. You can redistribute
|
||||
" it and/or modify it under the terms of the Do What The Fuck You
|
||||
" Want To Public License, Version 2, as published by Sam Hocevar.
|
||||
" See http://sam.zoy.org/wtfpl/COPYING for more details.
|
||||
"
|
||||
" ============================================================================
|
||||
if exists("g:loaded_nerdtree_fs_menu")
|
||||
finish
|
||||
endif
|
||||
let g:loaded_nerdtree_fs_menu = 1
|
||||
|
||||
"Automatically delete the buffer after deleting or renaming a file
|
||||
if !exists("g:NERDTreeAutoDeleteBuffer")
|
||||
let g:NERDTreeAutoDeleteBuffer = 0
|
||||
endif
|
||||
|
||||
call NERDTreeAddMenuItem({'text': '(a)dd a childnode', 'shortcut': 'a', 'callback': 'NERDTreeAddNode'})
|
||||
call NERDTreeAddMenuItem({'text': '(m)ove the current node', 'shortcut': 'm', 'callback': 'NERDTreeMoveNode'})
|
||||
call NERDTreeAddMenuItem({'text': '(d)elete the current node', 'shortcut': 'd', 'callback': 'NERDTreeDeleteNode'})
|
||||
|
||||
if has("gui_mac") || has("gui_macvim") || has("mac")
|
||||
call NERDTreeAddMenuItem({'text': '(r)eveal in Finder the current node', 'shortcut': 'r', 'callback': 'NERDTreeRevealInFinder'})
|
||||
call NERDTreeAddMenuItem({'text': '(o)pen the current node with system editor', 'shortcut': 'o', 'callback': 'NERDTreeExecuteFile'})
|
||||
call NERDTreeAddMenuItem({'text': '(q)uicklook the current node', 'shortcut': 'q', 'callback': 'NERDTreeQuickLook'})
|
||||
endif
|
||||
|
||||
if executable("xdg-open")
|
||||
call NERDTreeAddMenuItem({'text': '(r)eveal the current node in file manager', 'shortcut': 'r', 'callback': 'NERDTreeRevealFileLinux'})
|
||||
call NERDTreeAddMenuItem({'text': '(o)pen the current node with system editor', 'shortcut': 'o', 'callback': 'NERDTreeExecuteFileLinux'})
|
||||
endif
|
||||
|
||||
if g:NERDTreePath.CopyingSupported()
|
||||
call NERDTreeAddMenuItem({'text': '(c)opy the current node', 'shortcut': 'c', 'callback': 'NERDTreeCopyNode'})
|
||||
endif
|
||||
|
||||
if has("unix") || has("osx")
|
||||
call NERDTreeAddMenuItem({'text': '(l)ist the current node', 'shortcut': 'l', 'callback': 'NERDTreeListNode'})
|
||||
else
|
||||
call NERDTreeAddMenuItem({'text': '(l)ist the current node', 'shortcut': 'l', 'callback': 'NERDTreeListNodeWin32'})
|
||||
endif
|
||||
|
||||
"FUNCTION: s:promptToDelBuffer(bufnum, msg){{{1
|
||||
"prints out the given msg and, if the user responds by pushing 'y' then the
|
||||
"buffer with the given bufnum is deleted
|
||||
"
|
||||
"Args:
|
||||
"bufnum: the buffer that may be deleted
|
||||
"msg: a message that will be echoed to the user asking them if they wish to
|
||||
" del the buffer
|
||||
function! s:promptToDelBuffer(bufnum, msg)
|
||||
echo a:msg
|
||||
if g:NERDTreeAutoDeleteBuffer || nr2char(getchar()) ==# 'y'
|
||||
" 1. ensure that all windows which display the just deleted filename
|
||||
" now display an empty buffer (so a layout is preserved).
|
||||
" Is not it better to close single tabs with this file only ?
|
||||
let s:originalTabNumber = tabpagenr()
|
||||
let s:originalWindowNumber = winnr()
|
||||
" Go to the next buffer in buffer list if at least one extra buffer is listed
|
||||
" Otherwise open a new empty buffer
|
||||
if v:version >= 800
|
||||
let l:listedBufferCount = len(getbufinfo({'buflisted':1}))
|
||||
elseif v:version >= 702
|
||||
let l:listedBufferCount = len(filter(range(1, bufnr('$')), 'buflisted(v:val)'))
|
||||
else
|
||||
" Ignore buffer count in this case to make sure we keep the old
|
||||
" behavior
|
||||
let l:listedBufferCount = 0
|
||||
endif
|
||||
if l:listedBufferCount > 1
|
||||
exec "tabdo windo if winbufnr(0) == " . a:bufnum . " | exec ':bnext! ' | endif"
|
||||
else
|
||||
exec "tabdo windo if winbufnr(0) == " . a:bufnum . " | exec ':enew! ' | endif"
|
||||
endif
|
||||
exec "tabnext " . s:originalTabNumber
|
||||
exec s:originalWindowNumber . "wincmd w"
|
||||
" 3. We don't need a previous buffer anymore
|
||||
exec "bwipeout! " . a:bufnum
|
||||
endif
|
||||
endfunction
|
||||
|
||||
"FUNCTION: s:promptToRenameBuffer(bufnum, msg){{{1
|
||||
"prints out the given msg and, if the user responds by pushing 'y' then the
|
||||
"buffer with the given bufnum is replaced with a new one
|
||||
"
|
||||
"Args:
|
||||
"bufnum: the buffer that may be deleted
|
||||
"msg: a message that will be echoed to the user asking them if they wish to
|
||||
" del the buffer
|
||||
function! s:promptToRenameBuffer(bufnum, msg, newFileName)
|
||||
echo a:msg
|
||||
if g:NERDTreeAutoDeleteBuffer || nr2char(getchar()) ==# 'y'
|
||||
let quotedFileName = fnameescape(a:newFileName)
|
||||
" 1. ensure that a new buffer is loaded
|
||||
exec "badd " . quotedFileName
|
||||
" 2. ensure that all windows which display the just deleted filename
|
||||
" display a buffer for a new filename.
|
||||
let s:originalTabNumber = tabpagenr()
|
||||
let s:originalWindowNumber = winnr()
|
||||
let editStr = g:NERDTreePath.New(a:newFileName).str({'format': 'Edit'})
|
||||
exec "tabdo windo if winbufnr(0) == " . a:bufnum . " | exec ':e! " . editStr . "' | endif"
|
||||
exec "tabnext " . s:originalTabNumber
|
||||
exec s:originalWindowNumber . "wincmd w"
|
||||
" 3. We don't need a previous buffer anymore
|
||||
exec "bwipeout! " . a:bufnum
|
||||
endif
|
||||
endfunction
|
||||
"FUNCTION: NERDTreeAddNode(){{{1
|
||||
function! NERDTreeAddNode()
|
||||
let curDirNode = g:NERDTreeDirNode.GetSelected()
|
||||
|
||||
let newNodeName = input("Add a childnode\n".
|
||||
\ "==========================================================\n".
|
||||
\ "Enter the dir/file name to be created. Dirs end with a '/'\n" .
|
||||
\ "", curDirNode.path.str() . g:NERDTreePath.Slash(), "file")
|
||||
|
||||
if newNodeName ==# ''
|
||||
call nerdtree#echo("Node Creation Aborted.")
|
||||
return
|
||||
endif
|
||||
|
||||
try
|
||||
let newPath = g:NERDTreePath.Create(newNodeName)
|
||||
let parentNode = b:NERDTree.root.findNode(newPath.getParent())
|
||||
|
||||
let newTreeNode = g:NERDTreeFileNode.New(newPath, b:NERDTree)
|
||||
if empty(parentNode)
|
||||
call b:NERDTree.root.refresh()
|
||||
call b:NERDTree.render()
|
||||
elseif parentNode.isOpen || !empty(parentNode.children)
|
||||
call parentNode.addChild(newTreeNode, 1)
|
||||
call NERDTreeRender()
|
||||
call newTreeNode.putCursorHere(1, 0)
|
||||
endif
|
||||
catch /^NERDTree/
|
||||
call nerdtree#echoWarning("Node Not Created.")
|
||||
endtry
|
||||
endfunction
|
||||
|
||||
"FUNCTION: NERDTreeMoveNode(){{{1
|
||||
function! NERDTreeMoveNode()
|
||||
let curNode = g:NERDTreeFileNode.GetSelected()
|
||||
let newNodePath = input("Rename the current node\n" .
|
||||
\ "==========================================================\n" .
|
||||
\ "Enter the new path for the node: \n" .
|
||||
\ "", curNode.path.str(), "file")
|
||||
|
||||
if newNodePath ==# ''
|
||||
call nerdtree#echo("Node Renaming Aborted.")
|
||||
return
|
||||
endif
|
||||
|
||||
try
|
||||
let bufnum = bufnr("^".curNode.path.str()."$")
|
||||
|
||||
call curNode.rename(newNodePath)
|
||||
call b:NERDTree.root.refresh()
|
||||
call NERDTreeRender()
|
||||
|
||||
"if the node is open in a buffer, ask the user if they want to
|
||||
"close that buffer
|
||||
if bufnum != -1
|
||||
let prompt = "\nNode renamed.\n\nThe old file is open in buffer ". bufnum . (bufwinnr(bufnum) ==# -1 ? " (hidden)" : "") .". Replace this buffer with the new file? (yN)"
|
||||
call s:promptToRenameBuffer(bufnum, prompt, newNodePath)
|
||||
endif
|
||||
|
||||
call curNode.putCursorHere(1, 0)
|
||||
|
||||
redraw
|
||||
catch /^NERDTree/
|
||||
call nerdtree#echoWarning("Node Not Renamed.")
|
||||
endtry
|
||||
endfunction
|
||||
|
||||
" FUNCTION: NERDTreeDeleteNode() {{{1
|
||||
function! NERDTreeDeleteNode()
|
||||
let currentNode = g:NERDTreeFileNode.GetSelected()
|
||||
let confirmed = 0
|
||||
|
||||
if currentNode.path.isDirectory && ((currentNode.isOpen && currentNode.getChildCount() > 0) ||
|
||||
\ (len(currentNode._glob('*', 1)) > 0))
|
||||
let choice =input("Delete the current node\n" .
|
||||
\ "==========================================================\n" .
|
||||
\ "STOP! Directory is not empty! To delete, type 'yes'\n" .
|
||||
\ "" . currentNode.path.str() . ": ")
|
||||
let confirmed = choice ==# 'yes'
|
||||
else
|
||||
echo "Delete the current node\n" .
|
||||
\ "==========================================================\n".
|
||||
\ "Are you sure you wish to delete the node:\n" .
|
||||
\ "" . currentNode.path.str() . " (yN):"
|
||||
let choice = nr2char(getchar())
|
||||
let confirmed = choice ==# 'y'
|
||||
endif
|
||||
|
||||
|
||||
if confirmed
|
||||
try
|
||||
call currentNode.delete()
|
||||
call NERDTreeRender()
|
||||
|
||||
"if the node is open in a buffer, ask the user if they want to
|
||||
"close that buffer
|
||||
let bufnum = bufnr("^".currentNode.path.str()."$")
|
||||
if buflisted(bufnum)
|
||||
let prompt = "\nNode deleted.\n\nThe file is open in buffer ". bufnum . (bufwinnr(bufnum) ==# -1 ? " (hidden)" : "") .". Delete this buffer? (yN)"
|
||||
call s:promptToDelBuffer(bufnum, prompt)
|
||||
endif
|
||||
|
||||
redraw
|
||||
catch /^NERDTree/
|
||||
call nerdtree#echoWarning("Could not remove node")
|
||||
endtry
|
||||
else
|
||||
call nerdtree#echo("delete aborted")
|
||||
endif
|
||||
|
||||
endfunction
|
||||
|
||||
" FUNCTION: NERDTreeListNode() {{{1
|
||||
function! NERDTreeListNode()
|
||||
let treenode = g:NERDTreeFileNode.GetSelected()
|
||||
if !empty(treenode)
|
||||
let s:uname = system("uname")
|
||||
let stat_cmd = 'stat -c "%s" '
|
||||
|
||||
if s:uname =~? "Darwin"
|
||||
let stat_cmd = 'stat -f "%z" '
|
||||
endif
|
||||
|
||||
let cmd = 'size=$(' . stat_cmd . shellescape(treenode.path.str()) . ') && ' .
|
||||
\ 'size_with_commas=$(echo $size | sed -e :a -e "s/\(.*[0-9]\)\([0-9]\{3\}\)/\1,\2/;ta") && ' .
|
||||
\ 'ls -ld ' . shellescape(treenode.path.str()) . ' | sed -e "s/ $size / $size_with_commas /"'
|
||||
|
||||
let metadata = split(system(cmd),'\n')
|
||||
call nerdtree#echo(metadata[0])
|
||||
else
|
||||
call nerdtree#echo("No information available")
|
||||
endif
|
||||
endfunction
|
||||
|
||||
" FUNCTION: NERDTreeListNodeWin32() {{{1
|
||||
function! NERDTreeListNodeWin32()
|
||||
let l:node = g:NERDTreeFileNode.GetSelected()
|
||||
|
||||
if !empty(l:node)
|
||||
|
||||
let l:save_shell = &shell
|
||||
set shell&
|
||||
|
||||
if exists('+shellslash')
|
||||
let l:save_shellslash = &shellslash
|
||||
set noshellslash
|
||||
endif
|
||||
|
||||
let l:command = 'DIR /Q '
|
||||
\ . shellescape(l:node.path.str())
|
||||
\ . ' | FINDSTR "^[012][0-9]/[0-3][0-9]/[12][0-9][0-9][0-9]"'
|
||||
|
||||
let l:metadata = split(system(l:command), "\n")
|
||||
|
||||
if v:shell_error == 0
|
||||
call nerdtree#echo(l:metadata[0])
|
||||
else
|
||||
call nerdtree#echoError('shell command failed')
|
||||
endif
|
||||
|
||||
let &shell = l:save_shell
|
||||
|
||||
if exists('l:save_shellslash')
|
||||
let &shellslash = l:save_shellslash
|
||||
endif
|
||||
|
||||
return
|
||||
endif
|
||||
|
||||
call nerdtree#echo('node not recognized')
|
||||
endfunction
|
||||
|
||||
" FUNCTION: NERDTreeCopyNode() {{{1
|
||||
function! NERDTreeCopyNode()
|
||||
let currentNode = g:NERDTreeFileNode.GetSelected()
|
||||
let newNodePath = input("Copy the current node\n" .
|
||||
\ "==========================================================\n" .
|
||||
\ "Enter the new path to copy the node to: \n" .
|
||||
\ "", currentNode.path.str(), "file")
|
||||
|
||||
if newNodePath != ""
|
||||
"strip trailing slash
|
||||
let newNodePath = substitute(newNodePath, '\/$', '', '')
|
||||
|
||||
let confirmed = 1
|
||||
if currentNode.path.copyingWillOverwrite(newNodePath)
|
||||
call nerdtree#echo("Warning: copying may overwrite files! Continue? (yN)")
|
||||
let choice = nr2char(getchar())
|
||||
let confirmed = choice ==# 'y'
|
||||
endif
|
||||
|
||||
if confirmed
|
||||
try
|
||||
let newNode = currentNode.copy(newNodePath)
|
||||
if empty(newNode)
|
||||
call b:NERDTree.root.refresh()
|
||||
call b:NERDTree.render()
|
||||
else
|
||||
call NERDTreeRender()
|
||||
call newNode.putCursorHere(0, 0)
|
||||
endif
|
||||
catch /^NERDTree/
|
||||
call nerdtree#echoWarning("Could not copy node")
|
||||
endtry
|
||||
endif
|
||||
else
|
||||
call nerdtree#echo("Copy aborted.")
|
||||
endif
|
||||
redraw
|
||||
endfunction
|
||||
|
||||
" FUNCTION: NERDTreeQuickLook() {{{1
|
||||
function! NERDTreeQuickLook()
|
||||
let treenode = g:NERDTreeFileNode.GetSelected()
|
||||
if treenode != {}
|
||||
call system("qlmanage -p 2>/dev/null '" . treenode.path.str() . "'")
|
||||
endif
|
||||
endfunction
|
||||
|
||||
" FUNCTION: NERDTreeRevealInFinder() {{{1
|
||||
function! NERDTreeRevealInFinder()
|
||||
let treenode = g:NERDTreeFileNode.GetSelected()
|
||||
if treenode != {}
|
||||
call system("open -R '" . treenode.path.str() . "'")
|
||||
endif
|
||||
endfunction
|
||||
|
||||
" FUNCTION: NERDTreeExecuteFile() {{{1
|
||||
function! NERDTreeExecuteFile()
|
||||
let treenode = g:NERDTreeFileNode.GetSelected()
|
||||
if treenode != {}
|
||||
call system("open '" . treenode.path.str() . "'")
|
||||
endif
|
||||
endfunction
|
||||
|
||||
" FUNCTION: NERDTreeRevealFileLinux() {{{1
|
||||
function! NERDTreeRevealFileLinux()
|
||||
let treenode = g:NERDTreeFileNode.GetSelected()
|
||||
let parentnode = treenode.parent
|
||||
if parentnode != {}
|
||||
call system("xdg-open '" . parentnode.path.str() . "' &")
|
||||
endif
|
||||
endfunction
|
||||
|
||||
" FUNCTION: NERDTreeExecuteFileLinux() {{{1
|
||||
function! NERDTreeExecuteFileLinux()
|
||||
let treenode = g:NERDTreeFileNode.GetSelected()
|
||||
if treenode != {}
|
||||
call system("xdg-open '" . treenode.path.str() . "' &")
|
||||
endif
|
||||
endfunction
|
||||
|
||||
" vim: set sw=4 sts=4 et fdm=marker:
|
||||
|
219
vim/plugins/nerdtree/plugin/NERD_tree.vim
Normal file
219
vim/plugins/nerdtree/plugin/NERD_tree.vim
Normal file
@ -0,0 +1,219 @@
|
||||
" ============================================================================
|
||||
" File: NERD_tree.vim
|
||||
" Maintainer: Martin Grenfell <martin.grenfell at gmail dot com>
|
||||
" License: This program is free software. It comes without any warranty,
|
||||
" to the extent permitted by applicable law. You can redistribute
|
||||
" it and/or modify it under the terms of the Do What The Fuck You
|
||||
" Want To Public License, Version 2, as published by Sam Hocevar.
|
||||
" See http://sam.zoy.org/wtfpl/COPYING for more details.
|
||||
"
|
||||
" ============================================================================
|
||||
"
|
||||
" SECTION: Script init stuff {{{1
|
||||
"============================================================
|
||||
if exists("loaded_nerd_tree")
|
||||
finish
|
||||
endif
|
||||
if v:version < 700
|
||||
echoerr "NERDTree: this plugin requires vim >= 7. DOWNLOAD IT! You'll thank me later!"
|
||||
finish
|
||||
endif
|
||||
let loaded_nerd_tree = 1
|
||||
|
||||
"for line continuation - i.e dont want C in &cpo
|
||||
let s:old_cpo = &cpo
|
||||
set cpo&vim
|
||||
|
||||
"Function: s:initVariable() function {{{2
|
||||
"This function is used to initialise a given variable to a given value. The
|
||||
"variable is only initialised if it does not exist prior
|
||||
"
|
||||
"Args:
|
||||
"var: the name of the var to be initialised
|
||||
"value: the value to initialise var to
|
||||
"
|
||||
"Returns:
|
||||
"1 if the var is set, 0 otherwise
|
||||
function! s:initVariable(var, value)
|
||||
if !exists(a:var)
|
||||
exec 'let ' . a:var . ' = ' . "'" . substitute(a:value, "'", "''", "g") . "'"
|
||||
return 1
|
||||
endif
|
||||
return 0
|
||||
endfunction
|
||||
|
||||
"SECTION: Init variable calls and other random constants {{{2
|
||||
call s:initVariable("g:NERDTreeAutoCenter", 1)
|
||||
call s:initVariable("g:NERDTreeAutoCenterThreshold", 3)
|
||||
call s:initVariable("g:NERDTreeCaseSensitiveSort", 0)
|
||||
call s:initVariable("g:NERDTreeNaturalSort", 0)
|
||||
call s:initVariable("g:NERDTreeSortHiddenFirst", 1)
|
||||
call s:initVariable("g:NERDTreeChDirMode", 0)
|
||||
call s:initVariable("g:NERDTreeCreatePrefix", "silent")
|
||||
call s:initVariable("g:NERDTreeMinimalUI", 0)
|
||||
if !exists("g:NERDTreeIgnore")
|
||||
let g:NERDTreeIgnore = ['\~$']
|
||||
endif
|
||||
call s:initVariable("g:NERDTreeBookmarksFile", expand('$HOME') . '/.NERDTreeBookmarks')
|
||||
call s:initVariable("g:NERDTreeBookmarksSort", 1)
|
||||
call s:initVariable("g:NERDTreeHighlightCursorline", 1)
|
||||
call s:initVariable("g:NERDTreeHijackNetrw", 1)
|
||||
call s:initVariable('g:NERDTreeMarkBookmarks', 1)
|
||||
call s:initVariable("g:NERDTreeMouseMode", 1)
|
||||
call s:initVariable("g:NERDTreeNotificationThreshold", 100)
|
||||
call s:initVariable("g:NERDTreeQuitOnOpen", 0)
|
||||
call s:initVariable("g:NERDTreeRespectWildIgnore", 0)
|
||||
call s:initVariable("g:NERDTreeShowBookmarks", 0)
|
||||
call s:initVariable("g:NERDTreeShowFiles", 1)
|
||||
call s:initVariable("g:NERDTreeShowHidden", 0)
|
||||
call s:initVariable("g:NERDTreeShowLineNumbers", 0)
|
||||
call s:initVariable("g:NERDTreeSortDirs", 1)
|
||||
|
||||
if !nerdtree#runningWindows() && !nerdtree#runningCygwin()
|
||||
call s:initVariable("g:NERDTreeDirArrowExpandable", "▸")
|
||||
call s:initVariable("g:NERDTreeDirArrowCollapsible", "▾")
|
||||
else
|
||||
call s:initVariable("g:NERDTreeDirArrowExpandable", "+")
|
||||
call s:initVariable("g:NERDTreeDirArrowCollapsible", "~")
|
||||
endif
|
||||
call s:initVariable("g:NERDTreeCascadeOpenSingleChildDir", 1)
|
||||
call s:initVariable("g:NERDTreeCascadeSingleChildDir", 1)
|
||||
|
||||
if !exists("g:NERDTreeSortOrder")
|
||||
let g:NERDTreeSortOrder = ['\/$', '*', '\.swp$', '\.bak$', '\~$']
|
||||
endif
|
||||
let g:NERDTreeOldSortOrder = []
|
||||
|
||||
call s:initVariable("g:NERDTreeGlyphReadOnly", "RO")
|
||||
|
||||
if !exists('g:NERDTreeStatusline')
|
||||
|
||||
"the exists() crap here is a hack to stop vim spazzing out when
|
||||
"loading a session that was created with an open nerd tree. It spazzes
|
||||
"because it doesnt store b:NERDTree(its a b: var, and its a hash)
|
||||
let g:NERDTreeStatusline = "%{exists('b:NERDTree')?b:NERDTree.root.path.str():''}"
|
||||
|
||||
endif
|
||||
call s:initVariable("g:NERDTreeWinPos", "left")
|
||||
call s:initVariable("g:NERDTreeWinSize", 31)
|
||||
|
||||
"init the shell commands that will be used to copy nodes, and remove dir trees
|
||||
"
|
||||
"Note: the space after the command is important
|
||||
if nerdtree#runningWindows()
|
||||
call s:initVariable("g:NERDTreeRemoveDirCmd", 'rmdir /s /q ')
|
||||
call s:initVariable("g:NERDTreeCopyDirCmd", 'xcopy /s /e /i /y /q ')
|
||||
call s:initVariable("g:NERDTreeCopyFileCmd", 'copy /y ')
|
||||
else
|
||||
call s:initVariable("g:NERDTreeRemoveDirCmd", 'rm -rf ')
|
||||
call s:initVariable("g:NERDTreeCopyCmd", 'cp -r ')
|
||||
endif
|
||||
|
||||
|
||||
"SECTION: Init variable calls for key mappings {{{2
|
||||
call s:initVariable("g:NERDTreeMapActivateNode", "o")
|
||||
call s:initVariable("g:NERDTreeMapChangeRoot", "C")
|
||||
call s:initVariable("g:NERDTreeMapChdir", "cd")
|
||||
call s:initVariable("g:NERDTreeMapCloseChildren", "X")
|
||||
call s:initVariable("g:NERDTreeMapCloseDir", "x")
|
||||
call s:initVariable("g:NERDTreeMapDeleteBookmark", "D")
|
||||
call s:initVariable("g:NERDTreeMapMenu", "m")
|
||||
call s:initVariable("g:NERDTreeMapHelp", "?")
|
||||
call s:initVariable("g:NERDTreeMapJumpFirstChild", "K")
|
||||
call s:initVariable("g:NERDTreeMapJumpLastChild", "J")
|
||||
call s:initVariable("g:NERDTreeMapJumpNextSibling", "<C-j>")
|
||||
call s:initVariable("g:NERDTreeMapJumpParent", "p")
|
||||
call s:initVariable("g:NERDTreeMapJumpPrevSibling", "<C-k>")
|
||||
call s:initVariable("g:NERDTreeMapJumpRoot", "P")
|
||||
call s:initVariable("g:NERDTreeMapOpenExpl", "e")
|
||||
call s:initVariable("g:NERDTreeMapOpenInTab", "t")
|
||||
call s:initVariable("g:NERDTreeMapOpenInTabSilent", "T")
|
||||
call s:initVariable("g:NERDTreeMapOpenRecursively", "O")
|
||||
call s:initVariable("g:NERDTreeMapOpenSplit", "i")
|
||||
call s:initVariable("g:NERDTreeMapOpenVSplit", "s")
|
||||
call s:initVariable("g:NERDTreeMapPreview", "g" . NERDTreeMapActivateNode)
|
||||
call s:initVariable("g:NERDTreeMapPreviewSplit", "g" . NERDTreeMapOpenSplit)
|
||||
call s:initVariable("g:NERDTreeMapPreviewVSplit", "g" . NERDTreeMapOpenVSplit)
|
||||
call s:initVariable("g:NERDTreeMapQuit", "q")
|
||||
call s:initVariable("g:NERDTreeMapRefresh", "r")
|
||||
call s:initVariable("g:NERDTreeMapRefreshRoot", "R")
|
||||
call s:initVariable("g:NERDTreeMapToggleBookmarks", "B")
|
||||
call s:initVariable("g:NERDTreeMapToggleFiles", "F")
|
||||
call s:initVariable("g:NERDTreeMapToggleFilters", "f")
|
||||
call s:initVariable("g:NERDTreeMapToggleHidden", "I")
|
||||
call s:initVariable("g:NERDTreeMapToggleZoom", "A")
|
||||
call s:initVariable("g:NERDTreeMapUpdir", "u")
|
||||
call s:initVariable("g:NERDTreeMapUpdirKeepOpen", "U")
|
||||
call s:initVariable("g:NERDTreeMapCWD", "CD")
|
||||
|
||||
"SECTION: Load class files{{{2
|
||||
call nerdtree#loadClassFiles()
|
||||
|
||||
" SECTION: Commands {{{1
|
||||
"============================================================
|
||||
call nerdtree#ui_glue#setupCommands()
|
||||
|
||||
" SECTION: Auto commands {{{1
|
||||
"============================================================
|
||||
augroup NERDTree
|
||||
"Save the cursor position whenever we close the nerd tree
|
||||
exec "autocmd BufLeave ". g:NERDTreeCreator.BufNamePrefix() ."* if g:NERDTree.IsOpen() | call b:NERDTree.ui.saveScreenState() | endif"
|
||||
|
||||
"disallow insert mode in the NERDTree
|
||||
exec "autocmd BufEnter ". g:NERDTreeCreator.BufNamePrefix() ."* stopinsert"
|
||||
augroup END
|
||||
|
||||
if g:NERDTreeHijackNetrw
|
||||
augroup NERDTreeHijackNetrw
|
||||
autocmd VimEnter * silent! autocmd! FileExplorer
|
||||
au BufEnter,VimEnter * call nerdtree#checkForBrowse(expand("<amatch>"))
|
||||
augroup END
|
||||
endif
|
||||
|
||||
" SECTION: Public API {{{1
|
||||
"============================================================
|
||||
function! NERDTreeAddMenuItem(options)
|
||||
call g:NERDTreeMenuItem.Create(a:options)
|
||||
endfunction
|
||||
|
||||
function! NERDTreeAddMenuSeparator(...)
|
||||
let opts = a:0 ? a:1 : {}
|
||||
call g:NERDTreeMenuItem.CreateSeparator(opts)
|
||||
endfunction
|
||||
|
||||
function! NERDTreeAddSubmenu(options)
|
||||
return g:NERDTreeMenuItem.Create(a:options)
|
||||
endfunction
|
||||
|
||||
function! NERDTreeAddKeyMap(options)
|
||||
call g:NERDTreeKeyMap.Create(a:options)
|
||||
endfunction
|
||||
|
||||
function! NERDTreeRender()
|
||||
call nerdtree#renderView()
|
||||
endfunction
|
||||
|
||||
function! NERDTreeFocus()
|
||||
if g:NERDTree.IsOpen()
|
||||
call g:NERDTree.CursorToTreeWin()
|
||||
else
|
||||
call g:NERDTreeCreator.ToggleTabTree("")
|
||||
endif
|
||||
endfunction
|
||||
|
||||
function! NERDTreeCWD()
|
||||
call NERDTreeFocus()
|
||||
call nerdtree#ui_glue#chRootCwd()
|
||||
endfunction
|
||||
|
||||
function! NERDTreeAddPathFilter(callback)
|
||||
call g:NERDTree.AddPathFilter(a:callback)
|
||||
endfunction
|
||||
|
||||
" SECTION: Post Source Actions {{{1
|
||||
call nerdtree#postSourceActions()
|
||||
|
||||
"reset &cpo back to users setting
|
||||
let &cpo = s:old_cpo
|
||||
|
||||
" vim: set sw=4 sts=4 et fdm=marker:
|
BIN
vim/plugins/nerdtree/screenshot.png
Normal file
BIN
vim/plugins/nerdtree/screenshot.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 86 KiB |
82
vim/plugins/nerdtree/syntax/nerdtree.vim
Normal file
82
vim/plugins/nerdtree/syntax/nerdtree.vim
Normal file
@ -0,0 +1,82 @@
|
||||
let s:tree_up_dir_line = '.. (up a dir)'
|
||||
syn match NERDTreeIgnore #\~#
|
||||
exec 'syn match NERDTreeIgnore #\['.g:NERDTreeGlyphReadOnly.'\]#'
|
||||
|
||||
"highlighting for the .. (up dir) line at the top of the tree
|
||||
execute "syn match NERDTreeUp #\\V". s:tree_up_dir_line ."#"
|
||||
|
||||
"quickhelp syntax elements
|
||||
syn match NERDTreeHelpKey #" \{1,2\}[^ ]*:#ms=s+2,me=e-1
|
||||
syn match NERDTreeHelpKey #" \{1,2\}[^ ]*,#ms=s+2,me=e-1
|
||||
syn match NERDTreeHelpTitle #" .*\~$#ms=s+2,me=e-1
|
||||
syn match NERDTreeToggleOn #(on)#ms=s+1,he=e-1
|
||||
syn match NERDTreeToggleOff #(off)#ms=e-3,me=e-1
|
||||
syn match NERDTreeHelpCommand #" :.\{-}\>#hs=s+3
|
||||
syn match NERDTreeHelp #^".*# contains=NERDTreeHelpKey,NERDTreeHelpTitle,NERDTreeIgnore,NERDTreeToggleOff,NERDTreeToggleOn,NERDTreeHelpCommand
|
||||
|
||||
"highlighting for sym links
|
||||
syn match NERDTreeLinkTarget #->.*# containedin=NERDTreeDir,NERDTreeFile
|
||||
syn match NERDTreeLinkFile #.* ->#me=e-3 containedin=NERDTreeFile
|
||||
syn match NERDTreeLinkDir #.*/ ->#me=e-3 containedin=NERDTreeDir
|
||||
|
||||
"highlighing for directory nodes and file nodes
|
||||
syn match NERDTreeDirSlash #/# containedin=NERDTreeDir
|
||||
|
||||
exec 'syn match NERDTreeClosable #' . escape(g:NERDTreeDirArrowCollapsible, '~') . '\ze .*/# containedin=NERDTreeDir,NERDTreeFile'
|
||||
exec 'syn match NERDTreeOpenable #' . escape(g:NERDTreeDirArrowExpandable, '~') . '\ze .*/# containedin=NERDTreeDir,NERDTreeFile'
|
||||
|
||||
let s:dirArrows = escape(g:NERDTreeDirArrowCollapsible, '~]\-').escape(g:NERDTreeDirArrowExpandable, '~]\-')
|
||||
exec 'syn match NERDTreeDir #[^'.s:dirArrows.' ].*/#'
|
||||
syn match NERDTreeExecFile #^ .*\*\($\| \)# contains=NERDTreeRO,NERDTreeBookmark
|
||||
exec 'syn match NERDTreeFile #^[^"\.'.s:dirArrows.'] *[^'.s:dirArrows.']*# contains=NERDTreeLink,NERDTreeRO,NERDTreeBookmark,NERDTreeExecFile'
|
||||
|
||||
"highlighting for readonly files
|
||||
exec 'syn match NERDTreeRO # *\zs.*\ze \['.g:NERDTreeGlyphReadOnly.'\]# contains=NERDTreeIgnore,NERDTreeBookmark,NERDTreeFile'
|
||||
|
||||
syn match NERDTreeFlags #^ *\zs\[.\]# containedin=NERDTreeFile,NERDTreeExecFile
|
||||
syn match NERDTreeFlags #\[.\]# containedin=NERDTreeDir
|
||||
|
||||
syn match NERDTreeCWD #^[</].*$#
|
||||
|
||||
"highlighting for bookmarks
|
||||
syn match NERDTreeBookmark # {.*}#hs=s+1
|
||||
|
||||
"highlighting for the bookmarks table
|
||||
syn match NERDTreeBookmarksLeader #^>#
|
||||
syn match NERDTreeBookmarksHeader #^>-\+Bookmarks-\+$# contains=NERDTreeBookmarksLeader
|
||||
syn match NERDTreeBookmarkName #^>.\{-} #he=e-1 contains=NERDTreeBookmarksLeader
|
||||
syn match NERDTreeBookmark #^>.*$# contains=NERDTreeBookmarksLeader,NERDTreeBookmarkName,NERDTreeBookmarksHeader
|
||||
|
||||
hi def link NERDTreePart Special
|
||||
hi def link NERDTreePartFile Type
|
||||
hi def link NERDTreeExecFile Title
|
||||
hi def link NERDTreeDirSlash Identifier
|
||||
|
||||
hi def link NERDTreeBookmarksHeader statement
|
||||
hi def link NERDTreeBookmarksLeader ignore
|
||||
hi def link NERDTreeBookmarkName Identifier
|
||||
hi def link NERDTreeBookmark normal
|
||||
|
||||
hi def link NERDTreeHelp String
|
||||
hi def link NERDTreeHelpKey Identifier
|
||||
hi def link NERDTreeHelpCommand Identifier
|
||||
hi def link NERDTreeHelpTitle Macro
|
||||
hi def link NERDTreeToggleOn Question
|
||||
hi def link NERDTreeToggleOff WarningMsg
|
||||
|
||||
hi def link NERDTreeLinkTarget Type
|
||||
hi def link NERDTreeLinkFile Macro
|
||||
hi def link NERDTreeLinkDir Macro
|
||||
|
||||
hi def link NERDTreeDir Directory
|
||||
hi def link NERDTreeUp Directory
|
||||
hi def link NERDTreeFile Normal
|
||||
hi def link NERDTreeCWD Statement
|
||||
hi def link NERDTreeOpenable Directory
|
||||
hi def link NERDTreeClosable Directory
|
||||
hi def link NERDTreeIgnore ignore
|
||||
hi def link NERDTreeRO WarningMsg
|
||||
hi def link NERDTreeBookmark Statement
|
||||
hi def link NERDTreeFlags Number
|
||||
|
||||
hi def link NERDTreeCurrentNode Search
|
Loading…
Reference in New Issue
Block a user