#include #include #include "AModule.hpp" #include "bar.hpp" #include "modules/hyprland/backend.hpp" namespace waybar::modules::hyprland { class Workspace { public: Workspace(int id); int id() { return id_; }; Gtk::Button& button() { return button_; }; static Workspace parse(const Json::Value&); void update(); private: int id_; Gtk::Button button_; Gtk::Box content_; Gtk::Label label_; }; class Workspaces : public AModule, public EventHandler { public: Workspaces(const std::string&, const waybar::Bar&, const Json::Value&); virtual ~Workspaces(); void update() override; void init(); private: void onEvent(const std::string&) override; std::vector workspaces; std::mutex mutex_; const Bar& bar_; Gtk::Box box_; }; } // namespace waybar::modules::hyprland