Adds basic support for showing volume via wireplumber. Allows specifying
the node-id or falling back to the default Audio/Sink node id if node-id
is not set. If tooltip on hover is enabled, will show `{node_name}` by
default otherwise `tooltip-format`.
Format replacements:
`{volume}` - Volume in percentage
`{node_name}` - The node's nickname (`node.nick` property)
The AButton class is designed as full a substitute to ALabel. The
GtkButton attribute 'button_' is initialized with a label. This
label can the be referenced by the subsequent inheritors of AButton
instead of the GtkLabel attribute 'label_' of ALabel.
For convenience a GtkLabel* 'label_' attribute is added to AButton.
If the button cannot be clicked it is disabled, effectively acting
like its label predecessor.
GtkButton seems to catch one-click mouse events regardless of the
flags set on it. Therefore, 'signal_pressed' is connected to a
function creating a fake GdkEventButton* and calling 'handleToggle'
(for details on this possible bug in GTK see:
https://stackoverflow.com/questions/45334911 )
In accordance with other GtkButtons (i.e. the sway/workspace ones)
set_relief(Gtk::RELIEF_NONE) is called on the 'button_' instance.
Use inotify listening devices path changes to implement hotplug support.
The new hotplug thread is also an event loop, so the interval value has
no effect.
The evdev is now open on demand.
Fix libinput_interface object life-time.
Use libinput event for keyboard state updates.
The state will update when CAPS_LOCK, NUM_LOCK or SCROLL_LOCK has been
released,
`interval` will have no effect after this change.
-DSP load
-xruns
-connected/disconnected state
-only tested with Pipewire so far but should work with JACK2 as well
On branch dsp
Changes to be committed:
modified: include/factory.hpp
new file: include/modules/jack.hpp
modified: meson.build
modified: meson_options.txt
modified: src/factory.cpp
new file: src/modules/jack.cpp
When adding a custom module with a name, e.g.:
```jsonc
{
...,
"custom/foo#bar": { },
...
}
```
The custom module does not retain the `bar` class as it should, because
all the classes are replaced with the runtime output:
1b4a7b02f4/src/modules/custom.cpp (L141-L147)
Avoid removing the module instance name class so css class behavior is
consistent between all modules.
In file included from src/modules/upower/upower.cpp:1:
include/modules/upower/upower.hpp:25:16: error: no template named 'unordered_map' in namespace 'std'
typedef std::unordered_map<std::string, UpDevice *> Devices;
~~~~~^
In file included from src/modules/upower/upower_tooltip.cpp:1:
include/modules/upower/upower_tooltip.hpp:13:16: error: no template named 'unordered_map' in namespace 'std'
typedef std::unordered_map<std::string, UpDevice*> Devices;
~~~~~^
1. battery.hpp - added local bool variable. Force to print warnings the
only once in order to warn user about wrong battery configuraion. And
does not bring a mess when the battery is turned off (gamepads, etc.)
2. dir_name is an object which takes a part in comparison. So converted to the string.
If the modifier is pressed and release without another event, the
intended behaviour is to clear an urgency hint and hide the bar again.
Note that if multiple workspaces have the urgency hint set, the bar is
hidden again and an urgent workspace is focused, the bar does not stay
hidden anymore.
Add a second reason to show the bar besides visible by modifier.
Update the visibility based on changes in the workspace urgency.
Check all workspaces for urgency and keep the bar visible if at least
one has an urgency hint.
As we always use the enum to compare or initialize uint32_t values, it
would be better to declare it with the right type. This way we could
avoid `-Wnarrowing` warnings or unnecessary type casts.