Fix wrong layout name in hyprland language module when a variant is used

This commit is contained in:
Enes Hecan 2022-12-27 15:28:20 +01:00
parent bfbb2f9a40
commit f724cc3f9d
2 changed files with 3 additions and 3 deletions

1
.gitignore vendored
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@ -2,6 +2,7 @@
*~ *~
vgcore.* vgcore.*
/.vscode /.vscode
/.idea
/.cache /.cache
*.swp *.swp
packagecache packagecache

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@ -49,9 +49,8 @@ auto Language::update() -> void {
void Language::onEvent(const std::string& ev) { void Language::onEvent(const std::string& ev) {
std::lock_guard<std::mutex> lg(mutex_); std::lock_guard<std::mutex> lg(mutex_);
auto layoutName = ev.substr(ev.find_last_of(',') + 1); auto kbName = ev.substr(ev.find_last_of('>') + 1, ev.find_first_of(','));
auto kbName = ev.substr(0, ev.find_last_of(',')); auto layoutName = ev.substr(ev.find_first_of(',') + 1);
kbName = kbName.substr(kbName.find_first_of('>') + 2);
if (config_.isMember("keyboard-name") && kbName != config_["keyboard-name"].asString()) if (config_.isMember("keyboard-name") && kbName != config_["keyboard-name"].asString())
return; // ignore return; // ignore