refactor: lint

This commit is contained in:
Alex
2022-04-06 08:37:19 +02:00
parent 168ba2ca5b
commit f2fcadbf62
99 changed files with 3173 additions and 3512 deletions

View File

@ -1,7 +1,7 @@
#pragma once
#include <mpd/client.h>
#include <fmt/format.h>
#include <mpd/client.h>
#include <spdlog/spdlog.h>
#include <condition_variable>
@ -57,7 +57,7 @@ class State {
};
class Idle : public State {
Context* const ctx_;
Context* const ctx_;
sigc::connection idle_connection_;
public:
@ -80,7 +80,7 @@ class Idle : public State {
};
class Playing : public State {
Context* const ctx_;
Context* const ctx_;
sigc::connection timer_connection_;
public:
@ -102,7 +102,7 @@ class Playing : public State {
};
class Paused : public State {
Context* const ctx_;
Context* const ctx_;
sigc::connection timer_connection_;
public:
@ -124,7 +124,7 @@ class Paused : public State {
};
class Stopped : public State {
Context* const ctx_;
Context* const ctx_;
sigc::connection timer_connection_;
public:
@ -146,7 +146,7 @@ class Stopped : public State {
};
class Disconnected : public State {
Context* const ctx_;
Context* const ctx_;
sigc::connection timer_connection_;
public:
@ -170,7 +170,7 @@ class Disconnected : public State {
class Context {
std::unique_ptr<State> state_;
waybar::modules::MPD* mpd_module_;
waybar::modules::MPD* mpd_module_;
friend class State;
friend class Playing;
@ -188,18 +188,18 @@ class Context {
state_->entry();
}
bool is_connected() const;
bool is_playing() const;
bool is_paused() const;
bool is_stopped() const;
constexpr std::size_t interval() const;
void tryConnect() const;
void checkErrors(mpd_connection*) const;
void do_update();
void queryMPD() const;
void fetchState() const;
constexpr mpd_state state() const;
void emit() const;
bool is_connected() const;
bool is_playing() const;
bool is_paused() const;
bool is_stopped() const;
constexpr std::size_t interval() const;
void tryConnect() const;
void checkErrors(mpd_connection*) const;
void do_update();
void queryMPD() const;
void fetchState() const;
constexpr mpd_state state() const;
void emit() const;
[[nodiscard]] unique_connection& connection();
public: