refactor: lint

This commit is contained in:
Alex
2022-04-06 08:37:19 +02:00
parent 168ba2ca5b
commit f2fcadbf62
99 changed files with 3173 additions and 3512 deletions

View File

@ -19,19 +19,19 @@ class Backlight : public ALabel {
public:
BacklightDev() = default;
BacklightDev(std::string name, int actual, int max);
std::string_view name() const;
int get_actual() const;
void set_actual(int actual);
int get_max() const;
void set_max(int max);
std::string_view name() const;
int get_actual() const;
void set_actual(int actual);
int get_max() const;
void set_max(int max);
friend inline bool operator==(const BacklightDev &lhs, const BacklightDev &rhs) {
return lhs.name_ == rhs.name_ && lhs.actual_ == rhs.actual_ && lhs.max_ == rhs.max_;
}
private:
std::string name_;
int actual_ = 1;
int max_ = 1;
int actual_ = 1;
int max_ = 1;
};
public:
@ -47,13 +47,13 @@ class Backlight : public ALabel {
template <class ForwardIt, class Inserter>
static void enumerate_devices(ForwardIt first, ForwardIt last, Inserter inserter, udev *udev);
const std::string preferred_device_;
const std::string preferred_device_;
static constexpr int EPOLL_MAX_EVENTS = 16;
std::optional<BacklightDev> previous_best_;
std::string previous_format_;
std::string previous_format_;
std::mutex udev_thread_mutex_;
std::mutex udev_thread_mutex_;
std::vector<BacklightDev> devices_;
// thread must destruct before shared data
util::SleeperThread udev_thread_;