button: Add AButton class

The AButton class is designed as full a substitute to ALabel. The
GtkButton attribute 'button_' is initialized with a label. This
label can the be referenced by the subsequent inheritors of AButton
instead of the GtkLabel attribute 'label_' of ALabel.
For convenience a GtkLabel* 'label_' attribute is added to AButton.

If the button cannot be clicked it is disabled, effectively acting
like its label predecessor.

GtkButton seems to catch one-click mouse events regardless of the
flags set on it. Therefore, 'signal_pressed' is connected to a
function creating a fake GdkEventButton* and calling 'handleToggle'
(for details on this possible bug in GTK see:
https://stackoverflow.com/questions/45334911 )

In accordance with other GtkButtons (i.e. the sway/workspace ones)
set_relief(Gtk::RELIEF_NONE) is called on the 'button_' instance.
This commit is contained in:
Simon Plakolb
2021-05-27 15:40:54 +02:00
parent 5da45ece9d
commit b8322c4b4b
46 changed files with 423 additions and 233 deletions

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@ -1,30 +1,28 @@
#pragma once
#include <string>
#include <memory>
#include <mutex>
#include <deque>
#include <functional>
#include <memory>
#include <mutex>
#include <string>
#include <thread>
namespace waybar::modules::hyprland {
class IPC {
public:
public:
IPC() { startIPC(); }
void registerForIPC(const std::string&, std::function<void(const std::string&)>);
std::string getSocket1Reply(const std::string& rq);
private:
private:
void startIPC();
void parseIPC(const std::string&);
void startIPC();
void parseIPC(const std::string&);
std::mutex callbackMutex;
std::deque<std::pair<std::string, std::function<void(const std::string&)>>> callbacks;
std::mutex callbackMutex;
std::deque<std::pair<std::string, std::function<void(const std::string&)>>> callbacks;
};
inline std::unique_ptr<IPC> gIPC;
inline bool modulesReady = false;
};
}; // namespace waybar::modules::hyprland

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@ -1,20 +1,20 @@
#include <fmt/format.h>
#include "ALabel.hpp"
#include "AButton.hpp"
#include "bar.hpp"
#include "modules/hyprland/backend.hpp"
#include "util/json.hpp"
namespace waybar::modules::hyprland {
class Language : public waybar::ALabel {
public:
class Language : public waybar::AButton {
public:
Language(const std::string&, const waybar::Bar&, const Json::Value&);
~Language() = default;
auto update() -> void;
private:
private:
void onEvent(const std::string&);
void initLanguage();
@ -26,4 +26,4 @@ private:
std::string layoutName_;
};
}
} // namespace waybar::modules::hyprland

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@ -10,13 +10,13 @@
namespace waybar::modules::hyprland {
class Window : public waybar::ALabel {
public:
public:
Window(const std::string&, const waybar::Bar&, const Json::Value&);
~Window() = default;
auto update() -> void;
private:
private:
void onEvent(const std::string&);
std::mutex mutex_;
@ -25,4 +25,4 @@ private:
std::string lastView;
};
}
} // namespace waybar::modules::hyprland