fix(sway): resolve destruction dependency between Ipc and SleeperThread

Ipc destructor closes socket and thus wakes up SleeperThread which was
waiting for socket data in Ipc::handleEvent.
Ipc::handleEvent then proceeds with sending signal to already destroyed
object, causing heap-use-after-free Address Sanitizer error.
This commit is contained in:
Aleksei Bavshin
2019-08-27 19:43:03 -07:00
parent 83b12fc8a7
commit ae6ca36fa7
8 changed files with 37 additions and 54 deletions

View File

@ -22,7 +22,13 @@ Workspaces::Workspaces(const std::string &id, const Bar &bar, const Json::Value
window.signal_scroll_event().connect(sigc::mem_fun(*this, &Workspaces::handleScroll));
}
// Launch worker
worker();
ipc_.setWorker([this] {
try {
ipc_.handleEvent();
} catch (const std::exception &e) {
spdlog::error("Workspaces: {}", e.what());
}
});
}
void Workspaces::onEvent(const struct Ipc::ipc_response &res) {
@ -102,16 +108,6 @@ void Workspaces::onCmd(const struct Ipc::ipc_response &res) {
}
}
void Workspaces::worker() {
thread_ = [this] {
try {
ipc_.handleEvent();
} catch (const std::exception &e) {
spdlog::error("Workspaces: {}", e.what());
}
};
}
bool Workspaces::filterButtons() {
bool needReorder = false;
for (auto it = buttons_.begin(); it != buttons_.end();) {