mirror of
https://github.com/rad4day/Waybar.git
synced 2025-10-23 06:02:33 +02:00
mpd: revamped to event-driven, single-threaded
Fix MPD connection issues by converting/rewriting module into a state-machine driven system. It is fully single-threaded and uses events for transitioning between states. It supports all features and functionality of the previous MPD module. Signed-off-by: Joseph Benden <joe@benden.us>
This commit is contained in:
382
src/modules/mpd/state.cpp
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382
src/modules/mpd/state.cpp
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#include "modules/mpd/state.hpp"
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#include <fmt/chrono.h>
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#include <spdlog/spdlog.h>
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#include "modules/mpd/mpd.hpp"
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#if defined(MPD_NOINLINE)
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namespace waybar::modules {
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#include "modules/mpd/state.inl.hpp"
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} // namespace waybar::modules
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#endif
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namespace waybar::modules::detail {
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#define IDLE_RUN_NOIDLE_AND_CMD(...) \
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if (idle_connection_.connected()) { \
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idle_connection_.disconnect(); \
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auto conn = ctx_->connection().get(); \
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if (!mpd_run_noidle(conn)) { \
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if (mpd_connection_get_error(conn) != MPD_ERROR_SUCCESS) { \
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spdlog::error("mpd: Idle: failed to unregister for IDLE events"); \
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ctx_->checkErrors(conn); \
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} \
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} \
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__VA_ARGS__; \
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}
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void Idle::play() {
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IDLE_RUN_NOIDLE_AND_CMD(mpd_run_play(conn));
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ctx_->setState(std::make_unique<Playing>(ctx_));
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}
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void Idle::pause() {
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IDLE_RUN_NOIDLE_AND_CMD(mpd_run_pause(conn, true));
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ctx_->setState(std::make_unique<Paused>(ctx_));
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}
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void Idle::stop() {
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IDLE_RUN_NOIDLE_AND_CMD(mpd_run_stop(conn));
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ctx_->setState(std::make_unique<Stopped>(ctx_));
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}
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#undef IDLE_RUN_NOIDLE_AND_CMD
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void Idle::update() noexcept {
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// This is intentionally blank.
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}
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void Idle::entry() noexcept {
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auto conn = ctx_->connection().get();
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assert(conn != nullptr);
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if (!mpd_send_idle_mask(
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conn, static_cast<mpd_idle>(MPD_IDLE_PLAYER | MPD_IDLE_OPTIONS | MPD_IDLE_QUEUE))) {
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ctx_->checkErrors(conn);
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spdlog::error("mpd: Idle: failed to register for IDLE events");
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} else {
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spdlog::debug("mpd: Idle: watching FD");
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sigc::slot<bool, Glib::IOCondition const&> idle_slot = sigc::mem_fun(*this, &Idle::on_io);
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idle_connection_ =
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Glib::signal_io().connect(idle_slot,
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mpd_connection_get_fd(conn),
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Glib::IO_IN | Glib::IO_PRI | Glib::IO_ERR | Glib::IO_HUP);
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}
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}
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void Idle::exit() noexcept {
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if (idle_connection_.connected()) {
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idle_connection_.disconnect();
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spdlog::debug("mpd: Idle: unwatching FD");
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}
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}
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bool Idle::on_io(Glib::IOCondition const&) {
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auto conn = ctx_->connection().get();
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// callback should do this:
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enum mpd_idle events = mpd_recv_idle(conn, /* ignore_timeout?= */ false);
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spdlog::debug("mpd: Idle: recv_idle events -> {}", events);
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mpd_response_finish(conn);
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try {
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ctx_->checkErrors(conn);
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} catch (std::exception const& e) {
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spdlog::warn("mpd: Idle: error: {}", e.what());
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ctx_->setState(std::make_unique<Disconnected>(ctx_));
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return false;
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}
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ctx_->fetchState();
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mpd_state state = ctx_->state();
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if (state == MPD_STATE_STOP) {
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ctx_->emit();
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ctx_->setState(std::make_unique<Stopped>(ctx_));
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} else if (state == MPD_STATE_PLAY) {
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ctx_->emit();
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ctx_->setState(std::make_unique<Playing>(ctx_));
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} else if (state == MPD_STATE_PAUSE) {
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ctx_->emit();
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ctx_->setState(std::make_unique<Paused>(ctx_));
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} else {
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ctx_->emit();
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// self transition
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ctx_->setState(std::make_unique<Idle>(ctx_));
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}
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return false;
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}
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void Playing::entry() noexcept {
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sigc::slot<bool> timer_slot = sigc::mem_fun(*this, &Playing::on_timer);
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timer_connection_ = Glib::signal_timeout().connect(timer_slot, /* milliseconds */ 1'000);
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spdlog::debug("mpd: Playing: enabled 1 second periodic timer.");
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}
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void Playing::exit() noexcept {
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if (timer_connection_.connected()) {
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timer_connection_.disconnect();
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spdlog::debug("mpd: Playing: disabled 1 second periodic timer.");
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}
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}
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bool Playing::on_timer() {
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// Attempt to connect with MPD.
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try {
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ctx_->tryConnect();
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// Success?
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if (!ctx_->is_connected()) {
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ctx_->setState(std::make_unique<Disconnected>(ctx_));
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return false;
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}
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ctx_->fetchState();
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if (!ctx_->is_playing()) {
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if (ctx_->is_paused()) {
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ctx_->setState(std::make_unique<Paused>(ctx_));
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} else {
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ctx_->setState(std::make_unique<Stopped>(ctx_));
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}
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return false;
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}
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ctx_->queryMPD();
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ctx_->emit();
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} catch (std::exception const& e) {
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spdlog::warn("mpd: Playing: error: {}", e.what());
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ctx_->setState(std::make_unique<Disconnected>(ctx_));
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return false;
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}
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return true;
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}
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void Playing::stop() {
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if (timer_connection_.connected()) {
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timer_connection_.disconnect();
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mpd_run_stop(ctx_->connection().get());
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}
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ctx_->setState(std::make_unique<Stopped>(ctx_));
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}
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void Playing::pause() {
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if (timer_connection_.connected()) {
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timer_connection_.disconnect();
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mpd_run_pause(ctx_->connection().get(), true);
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}
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ctx_->setState(std::make_unique<Paused>(ctx_));
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}
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void Playing::update() noexcept { ctx_->do_update(); }
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void Paused::entry() noexcept {
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sigc::slot<bool> timer_slot = sigc::mem_fun(*this, &Paused::on_timer);
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timer_connection_ = Glib::signal_timeout().connect(timer_slot, /* milliseconds */ 200);
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spdlog::debug("mpd: Paused: enabled 200 ms periodic timer.");
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}
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void Paused::exit() noexcept {
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if (timer_connection_.connected()) {
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timer_connection_.disconnect();
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spdlog::debug("mpd: Paused: disabled 200 ms periodic timer.");
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}
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}
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bool Paused::on_timer() {
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bool rc = true;
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// Attempt to connect with MPD.
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try {
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ctx_->tryConnect();
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// Success?
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if (!ctx_->is_connected()) {
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ctx_->setState(std::make_unique<Disconnected>(ctx_));
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return false;
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}
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ctx_->fetchState();
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ctx_->emit();
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if (ctx_->is_paused()) {
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ctx_->setState(std::make_unique<Idle>(ctx_));
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rc = false;
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} else if (ctx_->is_playing()) {
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ctx_->setState(std::make_unique<Playing>(ctx_));
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rc = false;
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} else if (ctx_->is_stopped()) {
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ctx_->setState(std::make_unique<Stopped>(ctx_));
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rc = false;
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}
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} catch (std::exception const& e) {
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spdlog::warn("mpd: Paused: error: {}", e.what());
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ctx_->setState(std::make_unique<Disconnected>(ctx_));
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rc = false;
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}
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return rc;
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}
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void Paused::play() {
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if (timer_connection_.connected()) {
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timer_connection_.disconnect();
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mpd_run_play(ctx_->connection().get());
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}
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ctx_->setState(std::make_unique<Playing>(ctx_));
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}
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void Paused::stop() {
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if (timer_connection_.connected()) {
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timer_connection_.disconnect();
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mpd_run_stop(ctx_->connection().get());
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}
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ctx_->setState(std::make_unique<Stopped>(ctx_));
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}
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void Paused::update() noexcept { ctx_->do_update(); }
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void Stopped::entry() noexcept {
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sigc::slot<bool> timer_slot = sigc::mem_fun(*this, &Stopped::on_timer);
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timer_connection_ = Glib::signal_timeout().connect(timer_slot, /* milliseconds */ 200);
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spdlog::debug("mpd: Stopped: enabled 200 ms periodic timer.");
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}
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void Stopped::exit() noexcept {
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if (timer_connection_.connected()) {
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timer_connection_.disconnect();
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spdlog::debug("mpd: Stopped: disabled 200 ms periodic timer.");
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}
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}
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bool Stopped::on_timer() {
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bool rc = true;
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// Attempt to connect with MPD.
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try {
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ctx_->tryConnect();
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// Success?
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if (!ctx_->is_connected()) {
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ctx_->setState(std::make_unique<Disconnected>(ctx_));
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return false;
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}
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ctx_->fetchState();
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ctx_->emit();
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if (ctx_->is_stopped()) {
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ctx_->setState(std::make_unique<Idle>(ctx_));
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rc = false;
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} else if (ctx_->is_playing()) {
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ctx_->setState(std::make_unique<Playing>(ctx_));
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rc = false;
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} else if (ctx_->is_paused()) {
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ctx_->setState(std::make_unique<Paused>(ctx_));
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rc = false;
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}
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} catch (std::exception const& e) {
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spdlog::warn("mpd: Stopped: error: {}", e.what());
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ctx_->setState(std::make_unique<Disconnected>(ctx_));
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rc = false;
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}
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return rc;
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}
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void Stopped::play() {
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if (timer_connection_.connected()) {
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timer_connection_.disconnect();
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mpd_run_play(ctx_->connection().get());
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}
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ctx_->setState(std::make_unique<Playing>(ctx_));
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}
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void Stopped::pause() {
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if (timer_connection_.connected()) {
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timer_connection_.disconnect();
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mpd_run_pause(ctx_->connection().get(), true);
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}
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ctx_->setState(std::make_unique<Paused>(ctx_));
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}
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void Stopped::update() noexcept { ctx_->do_update(); }
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void Disconnected::arm_timer(int interval) noexcept {
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// unregister timer, if present
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disarm_timer();
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// register timer
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sigc::slot<bool> timer_slot = sigc::mem_fun(*this, &Disconnected::on_timer);
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timer_connection_ =
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Glib::signal_timeout().connect(timer_slot, interval);
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spdlog::debug("mpd: Disconnected: enabled interval timer.");
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}
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void Disconnected::disarm_timer() noexcept {
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// unregister timer, if present
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if (timer_connection_.connected()) {
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timer_connection_.disconnect();
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spdlog::debug("mpd: Disconnected: disabled interval timer.");
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}
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}
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void Disconnected::entry() noexcept {
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arm_timer(1'000);
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}
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void Disconnected::exit() noexcept {
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disarm_timer();
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}
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bool Disconnected::on_timer() {
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// Attempt to connect with MPD.
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try {
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ctx_->tryConnect();
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// Success?
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if (ctx_->is_connected()) {
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ctx_->fetchState();
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ctx_->emit();
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if (ctx_->is_playing()) {
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ctx_->setState(std::make_unique<Playing>(ctx_));
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} else if (ctx_->is_paused()) {
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ctx_->setState(std::make_unique<Paused>(ctx_));
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} else {
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ctx_->setState(std::make_unique<Stopped>(ctx_));
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}
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return false; // do not rearm timer
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}
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} catch (std::exception const& e) {
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spdlog::warn("mpd: Disconnected: error: {}", e.what());
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}
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arm_timer(ctx_->interval() * 1'000);
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return false;
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}
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void Disconnected::update() noexcept { ctx_->do_update(); }
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} // namespace waybar::modules::detail
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