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fix(Window): avoid concurrency
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@ -65,7 +65,7 @@ std::thread waybar::modules::MPD::event_listener() {
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try {
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if (connection_ == nullptr) {
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// Retry periodically if no connection
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update();
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dp.emit();
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std::this_thread::sleep_for(interval_);
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} else {
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waitForEvent();
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@ -25,6 +25,7 @@ void Window::onEvent(const struct Ipc::ipc_response& res) { getTree(); }
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void Window::onCmd(const struct Ipc::ipc_response& res) {
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try {
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std::lock_guard<std::mutex> lock(mutex_);
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auto payload = parser_.parse(res.payload);
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auto [nb, id, name, app_id] = getFocusedNode(payload);
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if (!app_id_.empty()) {
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