waybar/include/modules/sway/ipc/client.hpp

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#pragma once
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#include <sigc++/sigc++.h>
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#include <sys/socket.h>
#include <sys/un.h>
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#include <unistd.h>
#include <cstring>
#include <memory>
#include <mutex>
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#include "ipc.hpp"
#include "util/sleeper_thread.hpp"
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namespace waybar::modules::sway {
class Ipc {
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public:
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Ipc();
~Ipc();
struct ipc_response {
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uint32_t size;
uint32_t type;
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std::string payload;
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};
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sigc::signal<void, const struct ipc_response &> signal_event;
sigc::signal<void, const struct ipc_response &> signal_cmd;
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void sendCmd(uint32_t type, const std::string &payload = "");
void subscribe(const std::string &payload);
void handleEvent();
void setWorker(std::function<void()> &&func);
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protected:
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static inline const std::string ipc_magic_ = "i3-ipc";
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static inline const size_t ipc_header_size_ = ipc_magic_.size() + 8;
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const std::string getSocketPath() const;
int open(const std::string &) const;
struct ipc_response send(int fd, uint32_t type, const std::string &payload = "");
struct ipc_response recv(int fd);
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int fd_;
int fd_event_;
std::mutex mutex_;
util::SleeperThread thread_;
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};
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} // namespace waybar::modules::sway