waybar/include/modules/hyprland/language.hpp

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#include <fmt/format.h>
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#include "ALabel.hpp"
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#include "bar.hpp"
#include "modules/hyprland/backend.hpp"
#include "util/json.hpp"
namespace waybar::modules::hyprland {
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class Language : public waybar::ALabel, public EventHandler {
public:
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Language(const std::string&, const waybar::Bar&, const Json::Value&);
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virtual ~Language();
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auto update() -> void override;
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private:
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void onEvent(const std::string&) override;
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void initLanguage();
struct Layout {
std::string full_name;
std::string short_name;
std::string variant;
std::string short_description;
};
auto getLayout(const std::string&) -> Layout*;
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std::mutex mutex_;
const Bar& bar_;
util::JsonParser parser_;
Layout layout_;
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};
} // namespace waybar::modules::hyprland