first changes

This commit is contained in:
2018-04-05 05:30:27 +02:00
parent 12bb915b60
commit 2b1789d8fc
27 changed files with 1094 additions and 116 deletions

268
i3/config
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@ -9,11 +9,30 @@
#
# Please see https://i3wm.org/docs/userguide.html for a complete reference!
set $mod Mod4
# {{{ VARIABLES }}}
# Font for window titles. Will also be used by the bar unless a different font
# is used in the bar {} block below.
font pango:monospace 8
set $mod Mod4
set $TERMINAL urxvt
# gaps
set $gap_outer 25
set $gap_inner 15
# Define names for default workspaces for which we configure key bindings later on.
# We use variables to avoid repeating the names in multiple places.
set $ws1 "1"
set $ws2 "2"
set $ws3 "3"
set $ws4 "4"
set $ws5 "5"
set $ws6 "6"
set $ws7 "7"
set $ws8 "8"
set $ws9 "9"
set $ws10 "10"
# {{{ FONT }}}
font pango:Hack 8
# This font is widely installed, provides lots of unicode glyphs, right-to-left
# text rendering and scalability on retina/hidpi displays (thanks to pango).
@ -29,142 +48,159 @@ font pango:monospace 8
# Use Mouse+$mod to drag floating windows to their wanted position
floating_modifier $mod
# start a terminal
bindsym $mod+Return exec i3-sensible-terminal
# {{{ KEYBINDINGS }}}
# kill focused window
bindsym $mod+Shift+q kill
# start a terminal
bindsym $mod+Return exec $TERMINAL
# start dmenu (a program launcher)
bindsym $mod+d exec dmenu_run
# There also is the (new) i3-dmenu-desktop which only displays applications
# shipping a .desktop file. It is a wrapper around dmenu, so you need that
# installed.
# bindsym $mod+d exec --no-startup-id i3-dmenu-desktop
# kill focused window
bindsym $mod+Shift+q kill
# change focus
bindsym $mod+j focus left
bindsym $mod+k focus down
bindsym $mod+l focus up
bindsym $mod+semicolon focus right
# Program launcher
bindsym Mod1+space exec ~/.config/i3/scripts/dmenu/init.py
# alternatively, you can use the cursor keys:
bindsym $mod+Left focus left
bindsym $mod+Down focus down
bindsym $mod+Up focus up
bindsym $mod+Right focus right
# change focus
bindsym $mod+h focus left
bindsym $mod+j focus down
bindsym $mod+k focus up
bindsym $mod+l focus right
# move focused window
bindsym $mod+Shift+j move left
bindsym $mod+Shift+k move down
bindsym $mod+Shift+l move up
bindsym $mod+Shift+semicolon move right
# move focused window
bindsym $mod+Shift+h move left
bindsym $mod+Shift+j move down
bindsym $mod+Shift+k move up
bindsym $mod+Shift+l move right
# alternatively, you can use the cursor keys:
bindsym $mod+Shift+Left move left
bindsym $mod+Shift+Down move down
bindsym $mod+Shift+Up move up
bindsym $mod+Shift+Right move right
# Change split orientation
bindsym $mod+v split v
bindsym $mod+Shift+v split h
# split in horizontal orientation
bindsym $mod+h split h
# enter fullscreen mode for the focused container
bindsym $mod+f fullscreen toggle
# split in vertical orientation
bindsym $mod+v split v
# change container layout (stacked, tabbed, toggle split)
bindsym $mod+s layout stacking
bindsym $mod+w layout tabbed
bindsym $mod+e layout toggle split
# enter fullscreen mode for the focused container
bindsym $mod+f fullscreen toggle
# toggle tiling / floating
bindsym $mod+Ctrl+space floating toggle
# change container layout (stacked, tabbed, toggle split)
bindsym $mod+s layout stacking
bindsym $mod+w layout tabbed
bindsym $mod+e layout toggle split
# change focus between tiling / floating windows
bindsym $mod+space focus mode_toggle
# toggle tiling / floating
bindsym $mod+Shift+space floating toggle
# focus the parent container
bindsym $mod+a focus parent
# change focus between tiling / floating windows
bindsym $mod+space focus mode_toggle
# focus the child container
bindsym $mod+Shift+a focus child
# focus the parent container
bindsym $mod+a focus parent
# focus the child container
#bindsym $mod+d focus child
# switch to workspace
bindsym $mod+1 workspace $ws1
bindsym $mod+2 workspace $ws2
bindsym $mod+3 workspace $ws3
bindsym $mod+4 workspace $ws4
bindsym $mod+5 workspace $ws5
bindsym $mod+6 workspace $ws6
bindsym $mod+7 workspace $ws7
bindsym $mod+8 workspace $ws8
bindsym $mod+9 workspace $ws9
bindsym $mod+0 workspace $ws10
# Define names for default workspaces for which we configure key bindings later on.
# We use variables to avoid repeating the names in multiple places.
set $ws1 "1"
set $ws2 "2"
set $ws3 "3"
set $ws4 "4"
set $ws5 "5"
set $ws6 "6"
set $ws7 "7"
set $ws8 "8"
set $ws9 "9"
set $ws10 "10"
# move focused container to workspace
bindsym $mod+Shift+1 move container to workspace $ws1
bindsym $mod+Shift+2 move container to workspace $ws2
bindsym $mod+Shift+3 move container to workspace $ws3
bindsym $mod+Shift+4 move container to workspace $ws4
bindsym $mod+Shift+5 move container to workspace $ws5
bindsym $mod+Shift+6 move container to workspace $ws6
bindsym $mod+Shift+7 move container to workspace $ws7
bindsym $mod+Shift+8 move container to workspace $ws8
bindsym $mod+Shift+9 move container to workspace $ws9
bindsym $mod+Shift+0 move container to workspace $ws10
# switch to workspace
bindsym $mod+1 workspace $ws1
bindsym $mod+2 workspace $ws2
bindsym $mod+3 workspace $ws3
bindsym $mod+4 workspace $ws4
bindsym $mod+5 workspace $ws5
bindsym $mod+6 workspace $ws6
bindsym $mod+7 workspace $ws7
bindsym $mod+8 workspace $ws8
bindsym $mod+9 workspace $ws9
bindsym $mod+0 workspace $ws10
# reload the configuration file
bindsym $mod+Shift+c reload
# move focused container to workspace
bindsym $mod+Shift+1 move container to workspace $ws1
bindsym $mod+Shift+2 move container to workspace $ws2
bindsym $mod+Shift+3 move container to workspace $ws3
bindsym $mod+Shift+4 move container to workspace $ws4
bindsym $mod+Shift+5 move container to workspace $ws5
bindsym $mod+Shift+6 move container to workspace $ws6
bindsym $mod+Shift+7 move container to workspace $ws7
bindsym $mod+Shift+8 move container to workspace $ws8
bindsym $mod+Shift+9 move container to workspace $ws9
bindsym $mod+Shift+0 move container to workspace $ws10
# restart i3 inplace (preserves your layout/session, can be used to upgrade i3)
bindsym $mod+Shift+r restart
# reload the configuration file
bindsym $mod+Shift+c reload
# restart i3 inplace (preserves your layout/session, can be used to upgrade i3)
bindsym $mod+Shift+r restart
# exit i3 (logs you out of your X session)
bindsym $mod+Shift+e exec "i3-nagbar -t warning -m 'You pressed the exit shortcut. Do you really want to exit i3? This will end your X session.' -b 'Yes, exit i3' 'i3-msg exit'"
# exit i3 (logs you out of your X session)
bindsym $mod+Shift+e exec "i3-nagbar -t warning -m 'You pressed the exit shortcut. Do you really want to exit i3? This will end your X session.' -b 'Yes, exit i3' 'i3-msg exit'"
# resize window (you can also use the mouse for that)
mode "resize" {
# These bindings trigger as soon as you enter the resize mode
# UNBIND F1
bindsym F1 exec --no-startup-id echo > /dev/null
# Pressing left will shrink the windows width.
# Pressing right will grow the windows width.
# Pressing up will shrink the windows height.
# Pressing down will grow the windows height.
bindsym j resize shrink width 10 px or 10 ppt
bindsym k resize grow height 10 px or 10 ppt
bindsym l resize shrink height 10 px or 10 ppt
bindsym semicolon resize grow width 10 px or 10 ppt
# same bindings, but for the arrow keys
bindsym Left resize shrink width 10 px or 10 ppt
bindsym Down resize grow height 10 px or 10 ppt
bindsym Up resize shrink height 10 px or 10 ppt
bindsym Right resize grow width 10 px or 10 ppt
# MEDIA KEYS
bindsym XF86AudioRaiseVolume exec --no-startup-id amixer set Master 2%+
bindsym XF86AudioLowerVolume exec --no-startup-id amixer set Master 2%-
bindsym XF86AudioMute exec --no-startup-id amixer set Master toggle
bindsym XF86AudioPlay exec --no-startup-id playerctl play-pause
bindsym XF86AudioNext exec --no-startup-id playerctl next
bindsym XF86AudioPrev exec --no-startup-id playerctl previous
bindsym XF86AudioStop exec --no-startup-id playerctl stop
# {{{ RESIZE MODE }}}
mode "resize" {
# These bindings trigger as soon as you enter the resize mode
bindsym h resize grow width 10 px or 10 ppt
bindsym j resize grow height 10 px or 10 ppt
bindsym k resize shrink height 10 px or 10 ppt
bindsym l resize shrink width 10 px or 10 ppt
# back to normal: Enter or Escape or $mod+r
bindsym Return mode "default"
bindsym Escape mode "default"
bindsym $mod+r mode "default"
}
bindsym $mod+r mode "resize"
# {{{ GAPS MODE }}}
mode "gaps" {
bindsym h gaps outer all plus 5
bindsym j gaps inner all plus 5
bindsym k gaps inner all minus 5
bindsym l gaps outer all minus 5
bindsym i gaps inner all set $gap_inner
bindsym o gaps outer all set $gap_outer
bindsym u gaps inner all set 0
bindsym p gaps outer all set 0
bindsym Shift+h gaps outer current plus 5
bindsym Shift+j gaps inner current plus 5
bindsym Shift+k gaps inner current minus 5
bindsym Shift+l gaps outer current minus 5
bindsym Shift+i gaps inner current set $gap_inner
bindsym Shift+o gaps outer current set $gap_outer
bindsym Shift+u gaps inner current set 0
bindsym Shift+p gaps outer current set 0
# back to normal: Enter or Escape or $mod+r
bindsym Return mode "default"
bindsym Escape mode "default"
bindsym $mod+r mode "default"
}
}
bindsym $mod+g mode "gaps"
bindsym $mod+r mode "resize"
# Start i3bar to display a workspace bar (plus the system information i3status
# finds out, if available)
# {{{ STATUS BAR }}}
bar {
status_command i3status
position top
status_command bumblebee-status -m disk nic sensors battery caffeine amixer brightness datetime -p battery.device=BAT0,BAT1 brightness.device_path=/sys/class/backlight/acpi_video0 disk.format={left} nic.states=^down sensors.path=/sys/class/thermal/thermal_zone2/temp -t greyish-powerline
}
# {{{ GAPS }}}
gaps inner $gap_inner
gaps outer $gap_outer
# {{{ NO BORDERS }}}
default_border none
default_floating_border normal
# {{{ KEYBOARD MAP }}}
exec_always setxkbmap de
# {{{ AUTOSTART }}}
exec ~/.config/i3/scripts/autorun.sh

18
i3/scripts/autorun.sh Executable file
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#!/usr/bin/env bash
function run {
if ! pgrep $1 ;
then
$@&
fi
}
run compton
run kwalletd5
run xscreensaver -nosplash
nitrogen --restore &
# Programms
run nextcloud
#run telegram-desktop
#run discord
#run thunderbird

19
i3/scripts/dmenu/Dmenu.py Normal file
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#!/usr/bin/env python3
# -*- coding: utf-8 -*-
import os
import sys
import json
import subprocess
class Dmenu(object):
def __init__(self, items: list):
with open(os.path.dirname(sys.argv[0]) + "/dmenu.json") as fp:
self._dmenu = json.load(fp)["dmenu"]
self._items = items
def run(self):
"""Returns (exitCode, stdout)"""
p1 = subprocess.run(self._dmenu, input="\n".join(self._items), encoding="utf-8", stdout=subprocess.PIPE)
return (p1.returncode, p1.stdout)

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{
"dmenu": [
"dmenu",
"-i",
"-l",
"6",
"-x",
"550",
"-y",
"400",
"-w",
"500",
"-h",
"20",
"-dim",
"0.2",
"-p",
"Do",
"-fn",
"Inconsolata-14:normal",
"-nb",
"#3F3F3F",
"-nf",
"#DCDCCC",
"-sb",
"#1E2320",
"-sf",
"#F0DFAF"
]
}

120
i3/scripts/dmenu/init.py Executable file
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#!/usr/bin/env python3
# -*- coding: utf-8 -*-
import sqlite3
import json
import argparse
import sys
import os
from modules import Application, MPC
from Dmenu import Dmenu
del sys.path[0]
sys.path.insert(0, os.path.dirname(sys.argv[0]))
# CONFIG
loadModules = [Application(), MPC()]
con = sqlite3.connect(os.path.dirname(sys.argv[0]) + "/database.sqlite")
# ARGUMENTS PARSER
parser = argparse.ArgumentParser(description='Smart Dropdown Launcher for AwesomeWM')
parser.add_argument('--create', dest='FLAG_CREATE', action='store_const', const=True, default=False, help='Force TABLE \
CREATION')
parser.add_argument('--build', dest='FLAG_BUILD', action='store_const', const=True, default=False, help='Force Build \
the Database')
parser.add_argument('--truncate', dest='FLAG_TRUNCATE', action='store_const', const=True, default=False, help='Truncate\
Database during build')
args = parser.parse_args()
# Helper functions
def create_db():
command = "CREATE TABLE entries(`ID` INTEGER PRIMARY KEY AUTOINCREMENT UNIQUE, `Name` TEXT, `json` TEXT, `hits` INTEGER NOT NULL DEFAULT 0, `disabled` INTEGER NOT NULL DEFAULT 0, `type` TEXT NOT NULL DEFAULT 'file', `file` TEXT);"
with con:
cur = con.cursor()
cur.execute(command)
con.commit()
def retrieve_db():
rows = []
with con:
con.row_factory = sqlite3.Row
cur = con.cursor()
cur.execute("SELECT * FROM entries;")
ro = cur.fetchall()
for r in ro:
r = dict(r)
r['json'] = json.loads(r['json'])
rows.append(r)
return rows
def build_db():
entries = {}
for mod in loadModules:
entries.update(mod.build_db())
for k, v in entries.items():
with con:
con.cursor().execute("INSERT INTO entries(Name, json, file, type, disabled) VALUES(?, ?, ?, ?, ?)",
(k, json.dumps(v['json']), v['file'], v['type'], v['disabled']))
def build_menu():
entries = []
db = retrieve_db()
for mod in loadModules:
entries += mod.build_menu([x for x in db if x['type'] == mod.db_type])
# sort by hits
return sorted(entries, key=lambda i: i[2], reverse=True)
def run_program(data):
with con:
cur = con.cursor()
cur.execute("UPDATE entries SET hits=? WHERE ID=?", (data[2] + 1, data[0]))
cur.execute("SELECT type FROM entries WHERE ID=?", (data[0],))
con.commit()
typ = dict(cur.fetchone())['type']
for mod in loadModules:
if mod.db_type == typ:
mod.call(data[1])
if (args.FLAG_CREATE):
with con:
con.cursor().execute("DROP TABLE IF EXISTS entries;")
create_db()
# set BUILD flag so the database gets rebuilt too
args.FLAG_BUILD = True
if (args.FLAG_BUILD):
if(args.FLAG_TRUNCATE):
with con:
con.cursor().execute("DELETE FROM entries")
con.cursor().execute("DELETE FROM sqlite_sequence WHERE name='entries'")
con.commit()
build_db()
entries = build_menu()
p1 = Dmenu([x[1] for x in entries]).run()
if (p1[0] != 0):
# error on escape
exit(1)
selected = list(filter(lambda x: p1[1].strip().startswith(x[1]), entries))
if selected == []:
# -> terminal module? None-Type modules?
pass
else:
# use actual user input
selected = (selected[0][0], p1[1].rstrip(), selected[0][2])
run_program(selected)
con.close()

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from .Module import Module as _Module
import locale as _locale
import subprocess as _subprocess
import shlex as _shlex
from pathlib import Path as _Path
from os import listdir as _listdir
from os.path import isfile as _isfile, join as _join
class Application(_Module):
def __init__(self):
self.db_type = "Application"
self._home = str(_Path.home())
self._lang = _locale.getlocale()[0].split("_")[0].strip()
self._dirs = ["/usr/share/applications", self._home + "/.local/share/applications"]
self._references = {}
def build_db(self):
"""Function which adds entries to the database.
returns dict with:
Name, json, disabled, type, "file" """
db = {}
for d in self._dirs:
for fi in _listdir(d):
if _isfile(_join(d, fi)):
fc = self._scan_file(_join(d, fi))
for k, v in fc.items():
db.update({k: {
"Name": k,
"json": v,
"disabled": (("NoDisplay" in v and v["NoDisplay"] == "true") or
("Hidden" in v and v["Hidden"] == "true")),
"file": v['file'],
"type": self.db_type
}})
return db
def update_db(self, database: dict):
"""Function which updates entries in the database.
returns dict with modified/deleted/added database entries"""
entries = self.build_db()
dbremove = []
# dbKey == id, dbValue dict of fileds
for dbKey, dbValue in database:
if dbValue["type"] == self.db_type:
if dbValue["Name"] not in entries:
dbremove.append(dbKey)
else:
# update all values managed by this module
for k, v in entries[dbValue["Name"]]:
dbValue[k] = v
# remove no more existing entries
for i in dbremove:
database.pop(i)
return database
def build_menu(self, items: dict):
"""Builds the menu entries.
return list of tuples (id, name, hits)"""
# we only get entries of our app type so no problem here
# json is already unjsonified
NAME_PREFIX="run "
NAME_POSTFIX=" (%PATH%)"
entries = []
for r in items:
identifier=(NAME_PREFIX + r['Name'] + NAME_POSTFIX).replace("%PATH%", r['json']['Exec'])
entries.append((r['ID'], identifier, r['hits']))
if ("Terminal" not in r["json"]):
r['json']["Terminal"] = "false"
self._references[identifier] = (r['json']["Exec"], r['json']["Terminal"], r['file'], r['Name'])
return entries
def call(self, cmd: str):
"""Handles the selected entry"""
# find the entry
reference = list(filter(lambda x: cmd.startswith(x), self._references.keys()))
entry = reference[0]
cmd = cmd.replace(entry, "").lstrip()
# Just call the program
_subprocess.Popen(_shlex.split(self._expand_fieldcodes(self._references[entry][0], cmd, reference)),
encoding="utf-8",
shell=(self._references[entry][1] == "true"))
def _scan_file(self, fi):
entries = {}
with open(fi, encoding="utf-8", mode="r") as f:
data = {}
for line in f:
line = line.strip()
if line.startswith("["): # and line.rstrip() != "[Desktop Entry]":
data["header"] = line.strip("[]")
if "Name" in data and "Exec" in data:
data['file'] = fi
entries[data["Name"]] = data
data = {}
if "=" in line:
s = line.split("=")
if "[" in s[0] and "]" in s[0]:
if "[" + self._lang + "]" in s[0]:
data[s[0].replace("[" + self._lang + "]", "").strip()] = s[1]
elif s[0] != "Name" or "Name" not in data.keys():
data[s[0]] = s[1]
if "Name" in data:
data['file'] = fi
entries[data["Name"]] = data
return entries
def _expand_fieldcodes(self, entry: str, cmd: str, reference):
fieldcodes = ['%f', '%F', '%u', '%U', '%i', '%c', '%k'] # todo implement %i as expand icon-key
for fc in range(0, len(fieldcodes)):
fieldcodes[fc] = fieldcodes[fc] in entry
if True in fieldcodes:
if '%k' in entry:
entry = entry.replace('%k', '"' + reference[2] + "'")
if '%c' in entry:
entry = entry.replace('%c', '"' + reference[3] + "'")
if '%i' in entry:
entry = entry.replace(' %i', "")
if '%f' in entry or '%F' in entry or '%u' in entry or '%U' in entry:
entry = entry.replace('%f', cmd)
entry = entry.replace('%F', cmd)
entry = entry.replace('%u', cmd)
entry = entry.replace('%U', cmd)
cmd = ""
return (entry + " " + cmd).rstrip()

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from .Module import Module as _Module
import locale as _locale
from pathlib import Path as _Path
from Dmenu import Dmenu
import subprocess as _subprocess
class MPC(_Module):
def __init__(self):
self.db_type = "MPC"
self._home = str(_Path.home())
self._lang = _locale.getlocale()[0].split("_")[0].strip()
self._dirs = ["/usr/share/applications", self._home + "/.local/share/applications"]
self.replace = True
def build_db(self):
"""Function which adds entries to the database.
returns dict with:
Name, json, disabled, type, "file" """
# we only add an generic Submenu entry.
db = {"Media Player Control [MPC]": {
"Name": "Media Player Control [MPC]",
"json": "",
"disabled": False,
"file": "none",
"type": self.db_type
}}
return db
def update_db(self, database: dict):
"""Function which updates entries in the database.
returns dict with modified/deleted/added database entries"""
return self.build_db()
def build_menu(self, items: dict):
"""Builds the menu entries.
return list of tuples (id, name, hits)"""
# we only get entries of our app type so no problem here
# json is already unjsonified
entries = []
for r in items:
entries.append((r['ID'], r['Name'], r['hits']))
return entries
def gatherInfo(self):
out = {}
infoprocess = _subprocess.run("mpc", stdout=_subprocess.PIPE, shell=True)
info = infoprocess.stdout.decode("utf8").split("\n")
if len(info) == 4:
status = [x.split(":") for x in info[2].split(" ")]
out["song"] = info[0]
out["playing"] = "[playing]" in info[1]
else:
status = [x.split(":") for x in info[0].split(" ")]
out["replace"] = self.replace
status = [x for x in status if len(x) == 2]
for i in status:
i[0] = i[0].strip()
i[1] = i[1].strip()
if i[1] == "off":
out[i[0]] = False
elif i[1] == "on":
out[i[0]] = True
else:
out[i[0]] = i[1]
return out
def buildStatusMenu(self):
info = self.gatherInfo()
if info["replace"]:
playlists = ['MODE: REPLACE']
else:
playlists = ['MODE: APPEND']
if info["random"]:
playlists += ['RANDOM: on']
else:
playlists += ['RANDOM: off']
return (len(playlists), playlists)
def handleStatusMenu(self, text: str):
if text.startswith("MODE: "):
self.replace = not self.replace
elif text.startswith("RANDOM: "):
_subprocess.run("mpc random", shell=True)
def call(self, cmd: str):
"""Handles the selected entry"""
# our menu entry was selected, time to create and show the submenu
while True:
infolen, playlists = self.buildStatusMenu()
playprocess = _subprocess.run("mpc lsplaylists", stdout=_subprocess.PIPE, shell=True)
playlists += playprocess.stdout.decode("utf8").split("\n")
menu = Dmenu(playlists)
ex = menu.run()
if ex[0] == 0:
if ex[1].rstrip() in playlists[0:infolen]:
self.handleStatusMenu(ex[1].rstrip())
continue
# user selected an entry
# mpc clear(?) -> mpc load ex[1] -> mpc play
command = "mpc load '" + ex[1].rstrip() + "'"
if self.replace:
command = "mpc clear; " + command + "; mpc play"
_subprocess.run(command, shell=True)
break
else:
break

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class Module(object):
"""Abstract class, implement: build_db, update_db, build_menu, call"""
def __init__(self, obj):
pass
def build_db():
"""Function which adds entries to the database.
returns dict with:
Name, json, disabled, type, "file" """
raise NotImplementedError("Should have implemented this")
def update_db(database: dict):
"""Function which updates entries in the database.
returns dict with modified/deleted/added database entries"""
raise NotImplementedError("Should have implemented this")
def build_menu(items: dict):
"""Builds the menu entries.
return list of tuples (id, name, hits)"""
raise NotImplementedError("Should have implemented this")
def call(entry: str):
"""Handles the selected entry"""
raise NotImplementedError("Should have implemented this")

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from .Application import Application
from .MPC import MPC