/offlineimap/head: changeset 314
More locking updates. Introduced a new MultiLock to threadutil. This lock will let a single thread acquire the same lock more than once, keeping track of how many times this happens, and will release the actual lock only when the lock's lock count gets back to zero. By using MultiLock, various functions in Curses.py and Blinkenlights.py no longer need to pass around to other functions a parameter indicating whether or not a lock should be obtained. This was a large cause of complexity and errors, which is now eliminated. Everything seems to be working properly wrt locking at this point. The Curses.Blinkenlights interface has achieved basic working functionality.
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510fa037d8
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9c761cddad
@ -236,3 +236,54 @@ class InstanceLimitedThread(ExitNotifyThread):
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instancelimitedsems[self.instancename].release()
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######################################################################
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# Multi-lock -- capable of handling a single thread requesting a lock
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# multiple times
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######################################################################
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class MultiLock:
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def __init__(self):
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self.lock = Lock()
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self.statuslock = Lock()
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self.locksheld = {}
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def acquire(self):
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"""Obtain a lock. Provides nice support for a single
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thread trying to lock it several times -- as may be the case
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if one I/O-using object calls others, while wanting to make it all
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an atomic operation. Keeps a "lock request count" for the current
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thread, and acquires the lock when it goes above zero, releases when
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it goes below one.
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This call is always blocking."""
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# First, check to see if this thread already has a lock.
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# If so, increment the lock count and just return.
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self.statuslock.acquire()
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try:
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threadid = thread.get_ident()
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if threadid in self.locksheld:
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self.locksheld[threadid] += 1
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return
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else:
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# This is safe because it is a per-thread structure
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self.locksheld[threadid] = 1
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finally:
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self.statuslock.release()
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self.lock.acquire()
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def release(self):
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self.statuslock.acquire()
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try:
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threadid = thread.get_ident()
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if self.locksheld[threadid] > 1:
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self.locksheld[threadid] -= 1
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return
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else:
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del self.locksheld[threadid]
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self.lock.release()
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finally:
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self.statuslock.release()
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@ -19,6 +19,7 @@
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from threading import *
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from offlineimap.ui.UIBase import UIBase
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import thread
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from offlineimap.threadutil import MultiLock
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from debuglock import DebuggingLock
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@ -75,7 +76,7 @@ class BlinkenBase:
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def init_banner(s):
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s.availablethreadframes = {}
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s.threadframes = {}
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s.tflock = DebuggingLock('tflock')
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s.tflock = MultiLock()
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def threadExited(s, thread):
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threadid = thread.threadid
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@ -92,12 +93,11 @@ class BlinkenBase:
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UIBase.threadExited(s, thread)
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def gettf(s, lock = 1):
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def gettf(s):
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threadid = thread.get_ident()
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accountname = s.getthreadaccount()
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if lock:
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s.tflock.acquire()
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s.tflock.acquire()
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try:
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if not accountname in s.threadframes:
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@ -111,14 +111,12 @@ class BlinkenBase:
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if len(s.availablethreadframes[accountname]):
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tf = s.availablethreadframes[accountname].pop(0)
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tf.setthread(currentThread(), lock)
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tf.setthread(currentThread())
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else:
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tf = s.getaccountframe().getnewthreadframe(lock)
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tf = s.getaccountframe().getnewthreadframe()
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s.threadframes[accountname][threadid] = tf
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return tf
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finally:
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if lock:
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s.tflock.release()
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s.tflock.release()
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@ -19,7 +19,9 @@
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from Blinkenlights import BlinkenBase
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from UIBase import UIBase
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from threading import *
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import thread
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from offlineimap import version, threadutil
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from offlineimap.threadutil import MultiLock
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import curses, curses.panel, curses.textpad, curses.wrapper
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from debuglock import DebuggingLock
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@ -31,6 +33,27 @@ class CursesUtil:
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self.start()
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self.nextpair = 1
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self.pairlock = Lock()
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self.iolock = MultiLock()
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def lock(self):
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self.iolock.acquire()
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def unlock(self):
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self.iolock.release()
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def locked(self, target, *args, **kwargs):
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"""Perform an operation with full locking."""
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self.lock()
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try:
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apply(target, args, kwargs)
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finally:
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self.unlock()
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def refresh(self):
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def lockedstuff():
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curses.panel.update_panels()
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curses.doupdate()
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self.locked(lockedstuff)
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def isactive(self):
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return hasattr(self, 'stdscr')
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@ -85,31 +108,29 @@ class CursesUtil:
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self.start()
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class CursesAccountFrame:
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def __init__(s, master, accountname, iolock):
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s.iolock = iolock
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def __init__(s, master, accountname):
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s.c = master
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s.children = []
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s.accountname = accountname
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def setwindow(s, window, lock = 1):
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def setwindow(s, window):
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s.window = window
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acctstr = '%15.15s: ' % s.accountname
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s.window.addstr(0, 0, acctstr)
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s.location = len(acctstr)
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for child in s.children:
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child.update(window, 0, s.location, lock)
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child.update(window, 0, s.location)
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s.location += 1
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def getnewthreadframe(s, lock = 1):
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tf = CursesThreadFrame(s.c, s.window, 0, s.location, s.iolock, lock)
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def getnewthreadframe(s):
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tf = CursesThreadFrame(s.c, s.window, 0, s.location)
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s.location += 1
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s.children.append(tf)
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return tf
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class CursesThreadFrame:
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def __init__(s, master, window, y, x, iolock, lock = 1):
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def __init__(s, master, window, y, x):
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"""master should be a CursesUtil object."""
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s.iolock = iolock
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s.c = master
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s.window = window
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s.x = x
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@ -128,34 +149,30 @@ class CursesThreadFrame:
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'yellow': curses.A_BOLD | s.c.getpair(curses.COLOR_YELLOW, bg),
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'pink': curses.A_BOLD | s.c.getpair(curses.COLOR_RED, bg)}
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#s.setcolor('gray')
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s.setcolor('black', lock)
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s.setcolor('black')
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def setcolor(self, color, lock = 1):
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def setcolor(self, color):
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self.color = self.colormap[color]
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self.display(lock)
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self.display()
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def display(self, lock = 1):
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if lock:
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self.iolock.acquire()
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try:
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def display(self):
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def lockedstuff():
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self.window.addstr(self.y, self.x, '.', self.color)
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self.c.stdscr.move(self.c.height - 1, self.c.width - 1)
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self.window.refresh()
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finally:
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if lock:
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self.iolock.release()
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self.c.locked(lockedstuff)
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def getcolor(self):
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return self.color
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def update(self, window, y, x, lock = 1):
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def update(self, window, y, x):
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self.window = window
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self.y = y
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self.x = x
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self.display(lock)
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self.display()
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def setthread(self, newthread, lock = 1):
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self.setcolor('black', lock)
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def setthread(self, newthread):
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self.setcolor('black')
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#if newthread:
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# self.setcolor('gray')
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#else:
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@ -234,13 +251,12 @@ class InputHandler:
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class Blinkenlights(BlinkenBase, UIBase):
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def init_banner(s):
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s.iolock = DebuggingLock('iolock')
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s.af = {}
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s.aflock = DebuggingLock('aflock')
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s.c = CursesUtil()
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s.text = []
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BlinkenBase.init_banner(s)
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s.setupwindows(dolock = 0)
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s.setupwindows()
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s.inputhandler = InputHandler(s.c)
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s.gettf().setcolor('red')
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s._msg(version.banner)
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@ -251,22 +267,26 @@ class Blinkenlights(BlinkenBase, UIBase):
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def getpass(s, accountname, config, errmsg = None):
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s.inputhandler.input_acquire()
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s.iolock.acquire()
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# See comment on _msg for info on why both locks are obtained.
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s.tflock.acquire()
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s.c.lock()
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try:
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s.gettf(lock = 0).setcolor('white', lock = 0)
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s._addline_unlocked(" *** Input Required", s.gettf().getcolor())
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s._addline_unlocked(" *** Please enter password for account %s: " % accountname,
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s.gettf(lock = 0).getcolor())
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s.gettf().setcolor('white')
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s._addline(" *** Input Required", s.gettf().getcolor())
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s._addline(" *** Please enter password for account %s: " % accountname,
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s.gettf().getcolor())
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s.logwindow.refresh()
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password = s.logwindow.getstr()
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finally:
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s.iolock.release()
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s.tflock.release()
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s.c.unlock()
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s.inputhandler.input_release()
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return password
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def setupwindows(s, dolock = 1):
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if dolock:
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s.iolock.acquire()
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def setupwindows(s):
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s.c.lock()
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try:
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s.bannerwindow = curses.newwin(1, s.c.width, 0, 0)
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s.setupwindow_drawbanner()
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@ -282,13 +302,12 @@ class Blinkenlights(BlinkenBase, UIBase):
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pos = s.c.height - 1
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for account in accounts:
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accountwindow = curses.newwin(1, s.c.width, pos, 0)
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s.af[account].setwindow(accountwindow, lock = 0)
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s.af[account].setwindow(accountwindow)
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pos -= 1
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curses.doupdate()
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finally:
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if dolock:
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s.iolock.release()
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s.c.unlock()
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def setupwindow_drawbanner(s):
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s.bannerwindow.bkgd(' ', curses.A_BOLD | \
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@ -315,11 +334,13 @@ class Blinkenlights(BlinkenBase, UIBase):
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return s.af[accountname]
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# New one.
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s.af[accountname] = CursesAccountFrame(s.c, accountname, s.iolock)
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s.iolock.acquire()
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s.c.reset()
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s.setupwindows(dolock = 0)
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s.iolock.release()
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s.af[accountname] = CursesAccountFrame(s.c, accountname)
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s.c.lock()
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try:
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s.c.reset()
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s.setupwindows()
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finally:
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s.c.unlock()
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finally:
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s.aflock.release()
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return s.af[accountname]
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@ -330,25 +351,37 @@ class Blinkenlights(BlinkenBase, UIBase):
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for thisline in msg.split("\n"):
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s._msg(thisline)
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return
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s.iolock.acquire()
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# We must acquire both locks. Otherwise, deadlock can result.
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# This can happen if one thread calls _msg (locking curses, then
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# tf) and another tries to set the color (locking tf, then curses)
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#
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# By locking both up-front here, in this order, we prevent deadlock.
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s.tflock.acquire()
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s.c.lock()
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try:
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if not s.c.isactive():
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# For dumping out exceptions and stuff.
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print msg
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return
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if color:
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s.gettf(lock = 0).setcolor(color, lock = 0)
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s._addline_unlocked(msg, s.gettf(lock = 0).getcolor())
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s.gettf().setcolor(color)
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s._addline(msg, s.gettf().getcolor())
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s.logwindow.refresh()
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finally:
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s.iolock.release()
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def _addline_unlocked(s, msg, color):
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s.logwindow.addstr(msg + "\n", color)
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s.text.append((msg, color))
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while len(s.text) > s.logheight:
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s.text = s.text[1:]
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s.c.unlock()
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s.tflock.release()
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def _addline(s, msg, color):
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s.c.lock()
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try:
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s.logwindow.addstr(msg + "\n", color)
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s.text.append((msg, color))
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while len(s.text) > s.logheight:
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s.text = s.text[1:]
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finally:
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s.c.unlock()
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def terminate(s, exitstatus = 0):
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s.c.stop()
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@ -19,6 +19,7 @@
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from threading import *
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import traceback
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logfile = open("/tmp/logfile", "wt")
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loglock = Lock()
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class DebuggingLock:
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def __init__(self, name):
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@ -28,16 +29,21 @@ class DebuggingLock:
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def acquire(self, blocking = 1):
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self.print_tb("Acquire lock")
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self.lock.acquire(blocking)
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logfile.write("===== %s: Thread %s acquired lock\n" % (self.name, currentThread().getName()))
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self.logmsg("===== %s: Thread %s acquired lock\n" % (self.name, currentThread().getName()))
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def release(self):
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self.print_tb("Release lock")
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self.lock.release()
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def print_tb(self, msg):
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logfile.write("==== %s: Thread %s attempting to %s\n" % \
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(self.name, currentThread().getName(), msg))
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logfile.write("\n".join(traceback.format_list(traceback.extract_stack())))
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logfile.write("\n")
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def logmsg(self, msg):
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loglock.acquire()
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logfile.write(msg + "\n")
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logfile.flush()
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loglock.release()
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def print_tb(self, msg):
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self.logmsg(".... %s: Thread %s attempting to %s\n" % \
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(self.name, currentThread().getName(), msg) + \
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"\n".join(traceback.format_list(traceback.extract_stack())))
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Block a user