name: build-and-release on: push defaults: run: shell: bash jobs: build: runs-on: ${{ matrix.os }} strategy: fail-fast: false matrix: os: [ubuntu-latest, windows-latest, macos-latest] python: ["3.9"] steps: - uses: actions/checkout@v2 - uses: actions/setup-python@v2 with: python-version: ${{ matrix.python }} - name: Set up project if: matrix.os != 'windows-latest' run: ./scripts/setup - name: Set up project on windows if: matrix.os == 'windows-latest' # For some reason, `pip install --upgrade pip` doesn't work on # 'windows-latest'. The installed pip version works fine however. run: ./scripts/setup --no-pip - name: Run checks run: ./scripts/check - name: Build run: ./scripts/build - name: Rename binary # Glob in source location because on windows pyinstaller creates a file # named "pferd.exe" run: mv dist/pferd* dist/pferd-${{ matrix.os }} - name: Upload binary uses: actions/upload-artifact@v2 with: name: Binaries path: dist/pferd-${{ matrix.os }} release: runs-on: ubuntu-latest if: startsWith(github.ref, 'refs/tags/v') needs: build steps: - name: Download binaries uses: actions/download-artifact@v2 with: name: Binaries - name: Rename binaries run: | mv pferd-ubuntu-latest pferd-linux mv pferd-windows-latest pferd-windows.exe mv pferd-macos-latest pferd-mac - name: Create release uses: softprops/action-gh-release@v1 env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} with: files: | pferd-linux pferd-windows.exe pferd-mac